Alientrap, the developers known for their work on Cryptark, have recently announced their upcoming title—Gunhead. The new game is categorized as an “FPS Jetpack Roguelike” and is scheduled for a November 8 release on both PC and PlayStation 5. The announcement came during the Realms Deep digital event, which also featured a trailer showcasing the game’s unique aspects.

The Genesis of Gunhead

Background of Alientrap

Alientrap is a development studio that gained recognition for their title Cryptark, a fast-paced game with procedural generation elements. Their experience in developing compelling gameplay mechanics is significant for understanding the potential of their latest project.

Realms Deep Digital Event

The Realms Deep digital event serves as a platform for revealing upcoming games, often focusing on shooters. It was at this event that Gunhead’s release date was officially declared, establishing its place in the late 2021 gaming calendar.

Gameplay Mechanics

Procedural Generation

One of the key features in Gunhead is the use of procedural generation for creating starships. This method ensures that players encounter different challenges, thereby enhancing the replayability of the game.

Armaments and Items

Gunhead promises to offer an extensive arsenal, featuring over 50 weapons and items that players can add to their loadout. This variety is expected to enable diverse gameplay strategies, catering to different styles of play.

Objectives and Missions

Players in Gunhead will engage in Privateering enterprises, boarding space-hulks and neutralizing them to earn currency. The end-game objective is to battle with the Core after overcoming various obstacles such as security systems and cyborgs. The setup bears similarities to Cryptark, providing a sense of familiarity for those who have played Alientrap’s previous title.

Demo Availability

For gamers interested in trying out Gunhead before its official release, a demo version is currently available on Steam. The demo offers an initial glimpse into the gameplay mechanics, thereby serving as an effective prelude to the full version.

Comparison with Cryptark

Gameplay Speed

Cryptark was known for its fast-paced action, and based on the available information, Gunhead aims to retain this feature. The pacing of gameplay is an essential factor that contributes to the overall experience.

Procedural Elements

Just like its predecessor, Gunhead employs procedural generation. This consistency in design philosophy indicates that Alientrap aims to refine and build upon the foundations laid by Cryptark.

Mission Structure

Both games involve undertaking missions and eventually facing off against a formidable end-game boss. However, Gunhead introduces the concept of Privateering enterprises, which adds a new layer to the gameplay.

Final Thoughts

Gunhead appears to be a promising addition to the Roguelike FPS genre. With its November 8 release date on the horizon, the game’s reception will be crucial for Alientrap. It will be interesting to see how Gunhead differentiates itself from Cryptark, while still maintaining the core mechanics that made its predecessor appealing to players.

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