Assassin’s Creed Mirage, developed by Ubisoft, has become the talk of the town for various reasons. One aspect that has particularly garnered attention is the inclusion of barred door puzzles, a gameplay element carried over from its predecessor, Assassin’s Creed Valhalla. While these puzzles were initially accepted as a challenging component, players are increasingly expressing dissatisfaction with their frequency and design.
The Growing Discontent
The discussion on this matter gained traction when a Reddit user by the name of Steven8786 shared a post on the Assassin’s Creed subreddit. The user pointed out that encountering a barred door puzzle has become an unwelcome experience. These puzzles, which require the player to find a way to unbar doors from the outside to access in-game resources, have become overly common, according to Steven8786. The sentiment is that these puzzles serve mainly to inflate the total gameplay hours rather than adding meaningful content.
The Illogical Aspect of Barred Doors
Another point raised, primarily by Steven8786 and a Reddit user called AbsurdlyLowBar, is the unrealistic nature of these puzzles. The game has prided itself on crafting intricate, realistic worlds, yet it frequently presents barred doors in empty buildings. This presents an obvious logical issue: if no one is inside the building, how is the door barred from the inside in the first place? This apparent inconsistency adds to the list of grievances.
A Missed Opportunity for Nostalgia
The barred door puzzles have replaced the lockpicking mechanics found in earlier titles of the Assassin’s Creed series, such as Unity and Syndicate. Players like Reddit user Lacha_Sawson have expressed disappointment over this choice, suggesting that Ubisoft missed an opportunity to bring back older and arguably more enjoyable mechanics. They note that other gaming titles like Starfield and BioShock have advanced lockpicking methods that could serve as inspiration.
The Other Side of the Coin
It’s worth noting, however, that not everyone sees these puzzles as a detriment to the game. Some players argue that the puzzles themselves are well-designed but become monotonous due to overuse. They maintain that a Ubisoft title often includes repetitive elements, so expecting otherwise might be unrealistic.
Final Thoughts
While Assassin’s Creed Mirage continues to attract gamers for its engaging storyline and detailed world, it is clear that Ubisoft might need to reconsider its approach to in-game puzzles. The barred door puzzles, as they stand, appear to add to player fatigue rather than offer a stimulating challenge. Given the feedback, the developer could consider recalibrating these elements to improve the overall gaming experience.
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