Remedy Entertainment has recently provided a promising update on the development of two highly anticipated titles: the remakes of the original Max Payne games and the sequel to Control. These titles represent some of the most iconic intellectual properties (IPs) under Remedy’s belt, and the latest news is sure to excite fans.
Max Payne Remakes Enter Full Production
In 2022, Remedy announced a collaboration with Rockstar Games to remake Max Payne and Max Payne 2: The Fall of Max Payne. These early 2000s classics are being reimagined from the ground up into a single title, built using Remedy’s Northlight Engine, and will be available on PC, PlayStation 5, and Xbox Series X/S.
According to Remedy’s latest financial report, the remakes have officially entered full production. The development team has focused on creating an early version of the game that is playable from start to finish. This phase of production emphasizes “key differentiating gameplay features” that aim to set the remake apart while maintaining the essence of the original titles. The transition to full production marks a significant milestone, suggesting that the remakes are progressing smoothly.
Control 2 Moves to Production Readiness
Meanwhile, Control 2, the sequel to the critically acclaimed 2019 action-adventure game, is also making strides in its development. Initially confirmed in 2021, Control 2 has now advanced to the “production readiness” stage. Remedy’s report highlights that the studio has developed a playable build that showcases several important features of the game. Additionally, this early build underwent a “large-scale internal playtest,” which was crucial for gathering feedback and fine-tuning the game as it moves closer to full-scale production.
This progress is particularly encouraging for fans of the original Control, as the sequel promises to expand on the innovative gameplay and narrative elements that made the first game a hit.
Financial Growth and Commitment to Established IPs
Alongside these development updates, Remedy also reported a strong financial performance. The company recorded EUR 10.3 million (~USD 11.25 million) in revenue for the second quarter of 2024, representing a 16.2% increase compared to the same period in the previous year. This financial growth is attributed to the studio’s strategic focus on its established IPs.
Remedy’s commitment to these franchises is further underscored by its decision in May to cancel a new IP, known as Project Kestrel, to allocate more resources to its existing projects. This decision reflects the studio’s dedication to delivering high-quality content within the Max Payne, Control, and Alan Wake universes.
Conclusion: A Bright Future for Remedy Fans
The latest updates from Remedy Entertainment indicate that both the Max Payne remakes and Control 2 are on solid development tracks. With Max Payne entering full production and Control 2 moving to production readiness, fans can look forward to significant progress in the coming months. Remedy’s focus on enhancing and expanding its beloved franchises, coupled with its financial growth, suggests that the future is bright for the studio and its fanbase.
As Remedy continues to refine these projects, anticipation builds for what are sure to be standout titles in the gaming landscape.
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