In the dynamic world of The First Descendant, one character stands out for all the wrong reasons. Esiemo, a potential powerhouse known for his expertise in bombs and explosives, is suffering from a significant lack of popularity among players. Despite his high damage potential, his abilities have been met with widespread dissatisfaction, leading many to call for a complete rework.

About The First Descendant

The First Descendant, developed by Nexon, is a free-to-play third-person cooperative action RPG shooter. It features a variety of characters, each equipped with unique abilities and skills. Players engage in strategic boss fights and missions, collecting resources to upgrade weapons and abilities. The game blends looter shooter mechanics with RPG elements, offering extensive customization options through mods and upgrades. However, despite these promising features, the game has received mixed reviews from critics.

Esiemo’s Abilities

Esiemo is one of the game’s Descendants, and his abilities include:

  • Time Bomb: Throws an explosive that requires manual detonation.
  • Blast: Detonates the Time Bomb.
  • Guided Landmine: Deploys a landmine that follows enemies.
  • Arche Explosion: A powerful explosion with a slow activation time.

These abilities are designed to create devastating chain reactions, but many players find them unappealing and lacking synergy with the rest of the team. For example, the need to manually detonate the Time Bomb using Blast has puzzled and frustrated players.

Player Dissatisfaction

On a Reddit post by Hozasaru, players have expressed their dissatisfaction with Esiemo’s ability kit. One player suggested that the Time Bomb should inherently include the triggering mechanism, rather than requiring a separate ability. Additionally, the Guided Landmine is seen as a weaker version of another character’s grenade, and the Arche Explosion is criticized for its slow activation and cooldown on collision explosions.

A player who reached level 40 with Esiemo described his current state as a “suicide bomber meme.” Despite his raw damage potential, the setup time and animation delays make his abilities impractical in fast-paced combat. Another player, with over 250 hours in the game, noted seeing Esiemo used only once, underscoring his lack of popularity.

Community Suggestions

The community has suggested several improvements to make Esiemo more viable:

  • Increase his base skill critical hit rate.
  • Speed up his animation times.
  • Streamline the triggering mechanism for his Time Bomb.

Despite these issues, some players acknowledge Esiemo’s situational effectiveness, particularly in coordinated team efforts.

Unlocking Esiemo

Esiemo is one of the characters in The First Descendant who needs to be unlocked by players. However, his complex mechanics and perceived lack of synergy make him a less favorable choice. It remains to be seen if Nexon will address these issues to boost Esiemo’s popularity.

Final Thoughts

Esiemo’s potential in The First Descendant is undeniable, but his current mechanics and abilities need reworking to make him a more appealing choice for players. Nexon’s response to the community’s feedback will be crucial in determining Esiemo’s future in the game. For now, players will have to decide if they are willing to invest time in mastering his unique, but flawed, skill set.

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