In the ever-evolving landscape of video games, constant updates and patches are the norm. Cyberpunk 2077, developed by CD Projekt, has been no exception. Despite multiple updates that have incrementally improved gameplay and eradicated a host of bugs, the game has not yet delivered on one of its initial promises: a functioning metro system in Night City.

The Evolution of Cyberpunk 2077

Upon its release, Cyberpunk 2077 attracted considerable attention for its glitches and performance issues, deterring many gamers from diving into the futuristic world of Night City. However, numerous patches have been released since, addressing a range of problems. These updates have sufficiently enhanced the game to make it more playable, encouraging gamers to return.

Personal Experience: A Collection of Vehicles

Having spent 20 hours in the game, I have acquired an array of vehicles, including two motorcycles, a sporty ’80s muscle car, and a street racer equipped with machine guns. All these vehicles can be summoned to my location at will. Initially, I was hesitant to play the game due to the reported bugs, but the improvements in first-person cutscenes and animations have made the gameplay experience immersive. Consequently, I have opted to maintain the first-person perspective even while driving, a choice that I rarely make in other games.

The Missing Metro System

Despite these enhancements, there is still one glaring omission: the lack of a metro system in Night City. Before the game’s release, this was a feature that I had eagerly anticipated. Metro systems serve as more than just a mode of transportation; they are a narrative device that can rapidly introduce players to a city’s diverse population and culture. This is a tool that could enhance player immersion significantly, serving as a window into the soul of Night City.

The Appeal of Public Transit in Video Games

As someone who prefers public transit in real life, the absence of a metro system in Cyberpunk 2077 has been particularly disheartening. Games like Grand Theft Auto 5 offer alternative modes of transport, such as taxis, which allow players to absorb the atmosphere of the city as they traverse it. A metro system could function in a similar way, allowing players to engage with the game world on a different level.

The Promise in Trailers

CD Projekt appeared to understand the importance of a metro system, as evidenced by its inclusion in Cyberpunk 2077’s 2018 cinematic trailer. The trailer showcased a detailed map of the Night City metro system and even included in-game engine footage of characters navigating through a crowded metro train. This promising start led many gamers, myself included, to believe that a working metro system would be a crucial aspect of the final product.

Conclusion

Although Cyberpunk 2077 has seen extensive improvements since its initial launch, the omission of a metro system remains a significant drawback. Such a feature could serve multiple purposes, from advancing the narrative to enhancing immersion, and would resonate with those who prefer public transit in both games and real life. As CD Projekt continues to update and refine Cyberpunk 2077, the inclusion of a metro system would go a long way in fulfilling the promises made in its pre-release promotional material.

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