In a move that signifies a continued commitment to enhancing user experience, Ascendant Studios has announced that patch 5 (version 1.0.5.0) for Immortals of Aveum is now live on PC. This is the second game to integrate AMD’s FSR 3 technology, hot on the heels of Forspoken’s recent update. The new patch also includes a variety of other improvements and changes, ranging from native antialiasing options to bug fixes.

AMD FSR 3 Support: What Does It Mean for Players?

How FSR 3 Works

AMD’s FidelityFX Super Resolution 3 (FSR 3) is a technology that aims to improve game performance. It does so by combining temporal upscaling and frame generation. This ultimately results in smoother and more stable gameplay for players, making it a welcomed addition in the gaming community.

Hardware Compatibility

Frame generation is activated separately from upscaling and is advised for users with specific GPUs. Specifically, frame generation is optimized for AMD Radeon RX 5000 Series or higher, NVIDIA GeForce RTX 20 Series or higher, and Intel Arc 7 Series or higher. However, upscaling is still an option for GPUs that fall below these specifications, ensuring a wide range of compatibility.

Native Antialiasing Option

The Addition of “NativeAA” Quality Mode

The update has also introduced a “NativeAA” quality mode, which is essentially the game’s equivalent to NVIDIA’s DLAA (Deep Learning Antialiasing). This feature does not apply upscaling but still delivers high-quality anti-aliasing and sharpening. It stands as another testament to Ascendant Studios’ commitment to providing multiple quality options for players.

General Updates and Fixes

Achievements and Settings

Among the other improvements, the “Grand Magnus” achievement will now correctly be awarded to players who complete the game across multiple difficulties. Moreover, the “invert” setting for the PC mouse has been properly configured and will now apply when set to ‘on.’

Bug Resolutions

There have been key fixes regarding rare issues. One such fix addresses a problem where the Return to Seren level appeared blurry when DLSS was set to Ultra performance. Another rectifies a background graphics issue at the game’s launch on PC.

Miscellaneous Changes and Upcoming Console Release

Minor Tweaks and Bug Fixes

The update also contains miscellaneous changes, such as resolving crashes and various progression blockers. Additionally, waypoint markers, enemy respawns, and minor visual bugs have been addressed. Text and UI have also received minor fixes.

Future Console Release

It is noteworthy that this update will make its way to PlayStation 5 and Xbox Series S|X consoles sometime next week, further expanding its reach and improving the game on multiple platforms.

Conclusion

The latest patch for Immortals of Aveum brings not just AMD FSR 3 support but also a host of other features and fixes aimed at enhancing the gameplay experience. As it joins Forspoken in supporting this new technology, it also allows for direct comparisons with NVIDIA’s DLSS 3. Whether you’re looking at hardware compatibility or general improvements, this update serves as a comprehensive upgrade for players.

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