The gaming community has uncovered a new glitch in “The Legend of Zelda: Tears of the Kingdom” that allows players to amass infinite rupees. This exploit involves repeatedly selling high-value weapons and shields, a feat previously thought impossible in the game.

The Foundation of the Glitch

The glitch centers around a simple requirement: completing the game’s tutorial section without picking up any materials. This unusual condition enables players to engage in an exploit where they can “sell” multiple weapons or shields as many times as desired, dramatically inflating their rupee count.

Process of Exploiting the Glitch

Players must:

  1. Complete the tutorial without collecting any materials.
  2. Obtain equipment with a sale value, such as the Hylian Shield or Great Eagle Bow.
  3. Open the selling interface at a merchant and repeatedly “sell” the same item.
  4. Each mock sale adds the item’s value in rupees to Link’s inventory without removing the item.

Impact on Gameplay

This glitch significantly alters the gaming experience in “Tears of the Kingdom,” especially given the game’s harsher economy compared to “Breath of the Wild.” The exploit allows players to bypass the early-game financial struggle, which is longer and more challenging than in its predecessor.

Comparing with Breath of the Wild

In contrast to “Breath of the Wild,” where items generally held higher value, “Tears of the Kingdom” presents a more stringent economic environment, prompting players to seek out such glitches. While previous exploits were patched out in version 1.2.1 of the game, this new method remains effective in the latest version.

The Mechanism of the Glitch

The exploit’s mechanism lies in the game’s failure to recognize the sale of unsellable items like weapons and shields. By selecting these items in the merchant dialogue, players can repeatedly confirm their sale, earning their full value in rupees without actual inventory depletion.

Optimizing the Glitch

The rate of rupee generation depends on the value of the equipment being “sold.” For example, selling the Hylian Shield can yield 750 rupees every few seconds. Although not every equipment piece in the game has an assigned sale value, many do, making this glitch widely applicable.

Potential Patch by Nintendo

Given the straightforward nature of this glitch, it remains uncertain whether Nintendo will address it with a patch. The company’s history with “Breath of the Wild,” where many exploits were left unpatched post-release, suggests a similar approach might be taken with “Tears of the Kingdom.”

Final Thoughts

The discovery of the infinite rupees glitch in “The Legend of Zelda: Tears of the Kingdom” adds an intriguing element to the game’s dynamic. While it offers a shortcut to amass wealth, it also challenges the intended economic balance set by the developers. Whether Nintendo will intervene with a patch or leave this exploit as part of the game’s evolving folklore is yet to be seen.

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