As Counter-Strike 2 (CS2) is on the horizon, changes in utility dynamics are noteworthy. The mechanics of smokes have been overhauled by Valve in this sequel. Among all maps in CS2, it is crucial for players to be proficient in the use of utility, particularly smokes, on the Mirage map. Although Mirage retains much of its original design, with minor adjustments in CS2, understanding smokes remains essential.

Why Focus on Smokes in Mirage?

Mirage now holds the title as the most played map in Counter-Strike history. While Valve has not completely revamped Mirage for CS2, the smokes that players have used in the past mostly remain applicable. Whether you’re a newcomer or need a refresher, this guide aims to provide comprehensive insights into the key smokes required for Mirage.

Important Grenade Spots in Mirage

A Site Smokes

Jumpthrow Binding

Before delving into specifics, it is important to ensure that your jumpthrow bind is set up correctly. Many of the following smokes are dependent on this.

Jungle Smoke

The Jungle smoke is one of the three crucial A-site execute smokes. It effectively blocks the gap between Jungle and Connector. To execute this smoke, position yourself on the raised platform near T stairs. Align with the central pillar, turn around and aim where the pylon intersects the roof. Release the smoke.

Stairs Smoke

Throwing a smoke at stairs is perhaps one of the most straightforward actions in Counter-Strike. It pairs well with the Jungle smoke, covering the Jungle and the middle of the map comprehensively. Stand aligned with the center of the wooden pillar above and release the smoke between the scaffolding. It’s important not to aim too high as you want the grenade to bounce off the sandwich box.

CT/Ticket Booth Smoke

This smoke is arguably the most vital in an A-site execute. It blocks the sightlines from CT or Ticket Booth, areas typically held by AWPers. Stand in alignment with the middle of the wall, turn to face the bombsite, and aim high at the end of the wooden post in the sky. Execute a jumpthrow to release the smoke.

Comprehensive A-Site Execution

Utilizing All Three Smokes

CS2’s feature allowing players to drop grenades to teammates, combined with the removal of the skybox across most of Mirage, allows for a solo smoke execution onto the A bombsite. At the minimum, players should master the three smokes mentioned above. For those looking for advanced gameplay, teammates can prepare for a B-site attack while one player uses all possible utility on A site to distract the opposition.

Conclusion

Understanding smokes in Mirage is indispensable for succeeding in CS2. The smokes for Jungle, Stairs, and CT/Ticket Booth are particularly essential for comprehensive A-site executions. Mastery of these smokes not only enhances your gameplay but can also be a pivotal factor in securing victory for your team.

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