Mega Crit has shared its roadmap for Slay the Spire 2, highlighting new features and updates as the game progresses through early access. The team is focused on enhancing gameplay and fixing major issues, aiming for a polished experience without the pressure of strict deadlines. Co-founder Casey Yano emphasized that they prefer a healthy development pace, allowing for spontaneous creativity within the game.
Quick Facts — Slay the Spire 2
| Developer | Mega Crit |
|---|---|
| Platform(s) | PC |
| Release Date | early access |
Roadmap
The roadmap outlines several key features and systems set for upcoming updates:
- Steam Workshop support
- Support for more languages
- The Bestiary, a way to view and learn about the enemies in the game
- Experimental game modes
In terms of ongoing tasks, the team is addressing bug fixes, compatibility and performance improvements, game balance tweaks, and quality of life enhancements. Audio and visual polish are also on the agenda, ensuring a more engaging experience for players.
New Content and Features
Upcoming content includes:
- Alternate Act 2
- New Character
- Alternate Act 3
- More cards, events, relics, and potions
Looking further ahead, Mega Crit plans to release the game on other consoles, platforms, and mobile devices, along with Steam achievements and trading cards.
Community Insights
Early player statistics reveal interesting trends: 56 per cent of players returned The Lantern Key, 63 per cent indulged in the Room of Cheese, and 49 per cent consumed the egg. Collectively, players have completed 145 million runs in Slay the Spire 2, averaging around 3.3 million runs daily. The game also achieved an estimated revenue of around $108 million, making it March's biggest-selling game on Steam.
While many eagerly anticipate new features, Yano indicated that matchmaking and an endless mode are unlikely to arrive anytime soon, due to the complexities involved. However, the team promises to maintain a sense of whimsy throughout the development process.