Platform for Destiny 2
The global videogame market reached a record $201.6 billion in 2025, exceeding the $200 billion threshold for the first time, with PC leading the growth at a 12.0% year-over-year increase. Despite weaker console performance, the market's diversity, including full-price hits and cheaper acclaimed titles, drove success. PC's strong growth outpaced mobile's, albeit with mobile generating the highest revenue.
A Steam reviewer, ArkaneArdvark78, who spent an astonishing 10,098.5 hours playing Destiny 2, left a negative review expressing deep dissatisfaction with the game's direction, particularly after the Edge of Fate expansion. Despite declaring, "I am done with this game," they proceeded to play an additional 157.8 hours. This review highlights the broader community's frustrations with Bungie's decisions, echoing sentiments of disconnection from the player base.
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