Founder of Maverick Games and designer of Forza Horizon
Former Forza Horizon 5 creative director Mike Brown says the wave of Xbox layoffs and studio closures stems directly from Game Pass failing to hit the subscriber numbers needed to justify Microsoft's $69 billion Activision Blizzard acquisition. Xbox CEO Asha Sharma has cut 1,600 staff with another 1,600 planned, while four studios are confirmed to be leaving Microsoft ownership.
Forza Horizon 5 creative director Mike Brown says Xbox Game Pass was a well-meaning idea that simply didn't attract enough subscribers to sustain its studio acquisitions. The Clutch developer believes the resulting layoffs are a direct consequence of that shortfall, not villainy from Xbox leadership.
Forza Horizon 5 creative director Mike Brown has stated that Xbox Game Pass did not work out as intended for the open-world racer despite being a good idea in principle. The Playground Games developer made the candid assessment while reflecting on the game's performance since its November 2021 launch across Xbox and PC platforms.
Clutch, the upcoming open-world driving game from Maverick Games, promises to thrill Forza Horizon fans with its cinematic storytelling, reminiscent of Brad Pitt's F1 movie, and innovative gameplay mechanics. Set in the breathtaking south of France, including Monaco and the French Riviera, Clutch combines realistic driving with arcadey elements, such as a harpoon tool, to set it apart. With a strong focus on single-player and a narrative-driven approach, Clutch is shaping up to be a compelling alternative in the driving game genre.