MMO with over $200M development cost
Raph Koster, veteran of Ultima Online and Star Wars Galaxies, discusses the viability of traditional theme park MMOs, citing ballooning development costs and stagnant gameplay. His upcoming sandbox MMO, Stars Reach, aims to break this mold. Koster believes the genre's narrow focus since World of Warcraft has left players "bored, frustrated, and underserved".
James Ohlen, former director of Star Wars: The Old Republic, discusses his 2018 exit from BioWare after EA rejected a proposed reboot titled Star Wars: The New Republic. Ohlen reflects on the challenges of leading the MMO, the $300 million development cost that likely influenced EA's decision, and his subsequent departure from Archetype Entertainment due to burnout. The veteran developer is now pursuing RPG adventure books and awaits the 2027 release of Exodus, a project led by former BioWare colleagues.
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