Call of Duty: Black Ops 7 and Call of Duty: Warzone Season 06 launches The Haunting on Thursday, September 17, spreading supernatural chaos across multiplayer, Zombies, and battle royale modes. The seasonal update arrives on PS5 and PS4 with a packed roster of new maps, limited-time modes, weapons, and a Doom collaboration that brings hellish forces into the franchise. For players who have been grinding ranked since Season 1, this patch is the reset everyone asked for — and the one nobody expected to arrive this soon.

The Haunting event serves as the centerpiece of Season 06, threading horror-themed content through every major game mode. Multiplayer receives two new maps — the brand-new Quantum facility buried in Arctic ice and Bloodstead, a rethemed Homestead where water has turned to blood. Zombies launches with the Tenshu survival map and Rex Infernus Directed Mode, while Warzone transforms Haven's Hollow into the nighttime Haunted Hollow variant complete with a Ghost Train, trick-or-treat pumpkins, and mysterious ruins. The update rolls out simultaneously across both titles on PlayStation platforms.

Here's a thinking process:

Quantum drops players into a guild quantum‑computing facility buried beneath Arctic ice. There, combat unfolds beneath a frozen turbine and around a damaged central tower. The map’s vertical design and cramped interior corridors lean toward SMG and shotgun play, while the ruined tower offers marksmen solid sightlines. Bloodstead reworks the existing Homestead map with a supernatural twist—water turns red and “unexplainable horrors” lurk at every corner, yet the core layout stays true to what veterans already know.

Two limited-time modes headline the multiplayer offering. T.E.D.D. Trials marks the first time iconic Zombies maps have crossed into multiplayer, cycling 6v6 teams through Roadkill from Ashes of the Damned, Inferno from Kowakujō, and Lost from Totenreich. Players wield Ray Guns against both the enemy team and zombie hordes across five rotating trial types. Hordepoint returns with its undead twist on Hardpoint — zombies roam the map attacking nearby operators, but switch allegiance to whichever team controls the objective, creating a dynamic where holding the point literally buys you monster backup.

Here's a thinking process:

Tenshu launches as a new survival map set in the Masaki family's ancestral castle, where squads rally in the central keep to fight back undead hordes and reach round milestones for rewards. The castle layout suggests tight interior combat with limited escape routes — a deliberate design choice that should force coordinated team play rather than solo kiting strategies. Rex Infernus receives a Directed Mode for extra guidance on the Main Quest, plus a Starting Room variant that confines players to the house for a close-quarters challenge.

Rogue Run now throws two fresh maps into the mix—Paradox Junction and Kowakujō—alongside three hefty pedestal prizes: Pack‑a‑Punch IV, an Ultra‑Rarity upgrade, and Golden Armor. Those new tiles give the roguelite take on round‑based Zombies the kind of replay hook that fans crave. If you grind through every Main Quest on every Black Ops 7 round‑based Zombies map, a hidden Super Easter Egg pops up. Meanwhile, Pumpkin Zombies are everywhere and the gift‑laden pedestals spill into every Rogue Run playlist for the whole event window.

Here's a thinking process:

Haunted Hollow transforms Haven's Hollow into a nighttime variant where "monstrous eldritch horrors have taken root alongside occult and supernatural activity." The Ghost Train phases in and out of reality — players who find a way to phase it back can claim the goods on board. Trick or Treat Pumpkins scattered around shops offer valuable loot or nasty surprises when interacted with. Drained pond ruins and a mysterious light emanating from the mansion hint at deeper secrets waiting to be uncovered.

Giant Infected pits 64 players against each other in a Survivors versus Infected showdown on Haunted Hollow. Eight random players start as Infected with the goal of infecting every player in the match. Survivors must construct a DNA Bomb capable of stopping the outbreak — a mechanic that forces coordination and map movement rather than simple camping. New Winstreak Challenges open up Universal Weapon Camos, and Resurgence Ranked Play returns for another competitive season.

ℹ️ Note: The Haunting launches September 17 on PS5 and PS4 for both Call of Duty: Black Ops 7 and Call of Duty: Warzone. Season 06 Battle Pass includes VMP SMG and TR51 Para Assault Rifle; Arcblade Melee Weapon, Roc 20mm Special, and three new Attachments unlock via Events and Weekly Challenges.

Here's a thinking process:

The Season 06 Battle Pass open ups the VMP SMG and TR51 Para Assault Rifle as functional weapons — not just blueprints — giving players two new meta contenders to master. The VMP's high fire rate and close-range dominance should shine on Quantum's interior sections, while the TR51 Para's assault rifle versatility fits Bloodstead's mixed engagement distances. Through in-game Events and Weekly Challenges, players can earn the Arcblade Melee Weapon, Roc 20mm Special, and three new Attachments.

BlackCell purchasers receive the new Revenant Operator and a Mastercraft Weapon Blueprint, both featuring extra open upable variants via in-game challenges. The Doom collaboration brings themed rewards through the Doom Event Pass and the Tracer Pack: Doom Demonic Essence Bundle in the Store, alongside other Haunting-themed bundles. This marks a significant crossover for the franchise, bringing id Software's iconic demon-slaying aesthetic into Call of Duty's military-horror framework.

Key Takeaways

  • The Haunting event launches September 17 for Call of Duty: Black Ops 7 and Warzone Season 06 on PS5 and PS4
  • Multiplayer adds Quantum (new) and Bloodstead (rethemed) maps plus T.E.D.D. Trials and Hordepoint LTMs
  • Zombies launches Tenshu survival map, Rex Infernus Directed Mode, Rogue Run expansions, and Super Easter Egg
  • Warzone transforms Haven's Hollow into Haunted Hollow with Ghost Train, pumpkins, ruins, and Giant Infected 64-player LTM
  • Battle Pass includes VMP SMG and TR51 Para Assault Rifle; Doom collaboration adds Event Pass and Store bundles

The sheer volume of content dropping in Season 06 suggests the development team is swinging for the fences before the annual release cycle resets. T.E.D.D. Trials alone — porting three distinct Zombies maps into multiplayer with Ray Gun mechanics — represents a technical ambition rarely seen in live-service shooters. Whether the meta settles around the VMP and TR51 Para or the Doom bundles dominate the Store, September 17 gives players more reasons to log in than any single update in recent memory. The next test arrives when the event ends and the seasonal model must sustain engagement without supernatural crutches.