About Bohrdom™

Bohrdom™ is developed and published by Cole Allen, an indie game developer based in Torrance, California. Released in 2018, this non-violent asymmetrical fighting game allows players to control electrons or nuclei, showcasing a unique blend of chemistry and gaming.

Quick Facts — Bohrdom™

DeveloperCole Allen
Platform(s)PC
Release Date2018
Genrenon-violent asymmetrical fighting game

Game Development Background

Cole Allen describes himself as a "game dev, engineer, scientist, teacher" on LinkedIn. He has been self-employed as an indie game developer since 2018, focusing on creating engaging and innovative gameplay experiences. Allen designed and built Bohrdom™ using C++, incorporating several custom musical pieces and over seven hundred and fifty custom graphics into the game.

Technical Features of Bohrdom™

Bohrdom™ features an advanced 2D elastic collision physics engine, which is crucial for providing realistic interactions within the game. Allen implemented custom collision detection functions, enhancing gameplay mechanics. The game also includes the capability to accurately resolve rotational components of collisions, which adds depth to the interactions between characters and elements in the game.

Incident Context

On April 25, a shooting incident occurred outside the ballroom of the White House Correspondents' Dinner, where Cole Allen was identified as the suspect. Armed with a shotgun and handgun, the shooter exchanged fire with police after rushing a security checkpoint. Although a Secret Service officer was struck, no fatalities occurred.