Remedy Entertainment has pushed patch 1.07 live for Control on PC, delivering the ray tracing and DLSS support that players have been waiting for since launch. The update introduces a comprehensive suite of NVIDIA-powered features including ray-traced reflections, transparent reflections, contact shadows, and diffuse global illumination, alongside DLSS 2.0 upscaling and Reflex low-latency mode. For anyone who held off on the PC version or played through without these enhancements, this is the version the developers always intended.

Quick Facts — Control

DeveloperRemedy Entertainment
Publisher505 Games
Platform(s)PC
GenreAction-Adventure, Third-Person Shooter

Control's newest patch drops more than a year after launch, and that timing isn’t random. The Oldest House – its slick marble, neon streaks, and endless glass corridors – was always a ray‑tracing dream. Unfortunately, PS5 and Xbox Series X players won’t get these visual upgrades, so only PC owners can see the game bathed in true path‑traced light. Remedy billed the update as “the definitive version of the game” in their announcement, and the tech changes deliver on that promise. The result? A PC exclusive that finally open ups every cinematic detail the studio intended.

Here's a thinking process:

Patch 1.07 implements four distinct ray-tracing effects that fundamentally change how light behaves inside the Federal Bureau of Control. Ray-traced reflections now accurately mirror the environment on polished surfaces — marble floors, glass partitions, and the Bureau's ubiquitous fluorescent light fixtures all reflect the world around them in real time. Ray-traced transparent reflections take this further, rendering accurate reflections through glass and other translucent materials rather than relying on screen-space approximations that break at grazing angles.

Ray-traced contact shadows eliminate the soft, blobby shadow artifacts common in rasterized rendering, producing crisp, geometrically accurate shadows where objects meet surfaces. The most significant addition may be ray-traced diffuse global illumination, which calculates how light bounces off surfaces to indirectly illuminate the environment. In practice, this means the Oldest House's harsh overhead lighting now realistically bleeds color onto walls and floors, and dark corners receive subtle fill light from nearby illuminated areas rather than falling into flat blackness.

DLSS 2.0 and Reflex Make It Playable

All that ray tracing comes at a steep performance cost, which is where DLSS 2.0 enters the picture. NVIDIA's second-generation deep learning super sampling renders the game at a lower internal resolution and uses AI upscaling to reconstruct a sharp 4K image, often with better temporal stability than native rendering. For Control specifically, this means players with RTX 30-series cards can enable the full ray-tracing suite at 4K and maintain 60 frames per second — something that would be impossible at native resolution even on a 3090.

NVIDIA Reflex adds a low-latency mode that reduces the render queue between CPU and GPU, cutting system latency by up to 30 percent in GPU-bound scenarios. In a third-person shooter where dodging Hiss attacks and lining up Service Weapon shots demands precise timing, lower input latency translates directly to more responsive combat. The feature works on GTX 900-series cards and newer, so even players without RTX hardware benefit from the update.

Here is a thinking process:

Beyond the headline NVIDIA features, patch 1.07 includes a high-resolution texture pack that replaces assets across the game with higher-fidelity versions. Environmental details — concrete spalling, carpet fibers, the brushed metal of Bureau furniture — now hold up under close inspection even with ray-traced lighting exposing every surface. The update also exposes a new advanced graphics menu with granular control over each ray-tracing effect, DLSS quality modes, and texture streaming settings, letting players balance visual fidelity against performance for their specific hardware.

Remedy noted that these features represent "the definitive version of the game" they envisioned at launch. The studio has a history of treating PC as a first-class platform — Alan Wake's PC port arrived two years after the Xbox 360 original with substantial improvements — and Control follows that pattern. The delay between launch and this feature-complete state is frustrating, but the result is a version of Control that showcases what current PC hardware can do when a developer invests in the platform.

Here's a thinking process:

If you own Control on PC and have an RTX card, patch 1.07 is a compelling reason to revisit the Oldest House — the visual upgrade is immediately apparent in the opening hallway sequence. Players on GTX cards or AMD hardware still benefit from the high-resolution textures, advanced settings menu, and Reflex support, though the ray-tracing features remain NVIDIA-exclusive. Console players are left out entirely; the PS5 and Xbox Series X versions run at higher frame rates than the base consoles but lack any ray-tracing implementation. For a game so defined by its atmosphere and environmental storytelling, the PC version now stands alone as the complete realization of Remedy's vision.

ℹ️ Note: Patch 1.07 is available now on PC via Steam and the Epic Games Store. Ray-tracing features require an NVIDIA RTX 20-series or newer GPU. DLSS 2.0 and Reflex support extends to GTX 900-series and newer.

Key Takeaways

  • Control patch 1.07 adds ray tracing, DLSS 2.0, and NVIDIA Reflex to the PC version
  • Four ray-tracing effects included: reflections, transparent reflections, contact shadows, and diffuse global illumination
  • High-resolution texture pack and advanced graphics settings menu also added
  • Features are PC-exclusive; console versions do not receive ray tracing or DLSS support

Remedy has not announced whether a future update or next-gen patch will bring these features to PlayStation 5 or Xbox Series X. For now, PC remains the only platform where Control can be experienced with its full lighting model intact — and given how central the Oldest House's architecture is to the game's identity, that distinction matters more here than in most titles.

System requirements
TierRequirement
lowlatency mode
highresolution texture pack that replaces assets across the game with higher-fidelity versions

Frequently asked questions

What does Control PC patch 1.07 add?

Control PC patch 1.07 adds ray tracing, DLSS 2.0, and NVIDIA Reflex.

What ray-tracing effects are included in Control patch 1.07?

The patch includes ray-traced reflections, transparent reflections, contact shadows, and diffuse global illumination.

Is Control patch 1.07 available on consoles?

No, the patch is PC-exclusive; PS5 and Xbox Series X players do not receive ray tracing or DLSS support.

What GPU is required for ray tracing in Control patch 1.07?

Ray-tracing features require an NVIDIA RTX 20-series or newer GPU.

Does DLSS 2.0 and Reflex work on older NVIDIA cards?

Yes, DLSS 2.0 and Reflex support extend to GTX 900-series and newer cards.