Elden Ring's movie adaptation is now filming in London, and the first set photos suggest A24 isn’t hiding everything behind CGI. That matters because the pictures point to physical scenery, familiar locations, and at least one major character reveal that fans of FromSoftware’s 2022 game will recognize immediately.

The photos surfaced on Reddit, and the report says they make The Lands Between look like a real place rather than a fully digital backdrop. For players, that’s a good sign: practical sets usually give a fantasy adaptation more texture, and they can make the weird stuff feel grounded instead of floaty and expensive.

One of the clearest details comes from a set image that shows bird cages resembling the ones in Raya Lucaria Academy. That strongly suggests the film will borrow directly from the game’s visual language, and it could mean scenes tied to Glintstone magic show up as part of the movie’s world-building. If the production follows that thread, viewers may also see Rennala and the Red Wolf of Radagon, which would give the adaptation a much firmer link to the game’s most memorable early areas.

Other photos show banners with the Erdtree symbol, what looks like a Leyndell Knight helm, and gilded decoration in the more regal parts of The Lands Between. Those details matter because they tell you the production isn’t just borrowing names; it’s trying to copy the game’s visual hierarchy, from holy iconography to armored elites. In practical terms, that should help the film feel like Elden Ring rather than a generic fantasy project with a familiar logo slapped on top.

One image also appears to show the gallows from the game’s opening sequence, the one tied to the Dung Eater. That’s the sort of detail that should make longtime players sit up straight, because the opening of Elden Ring doesn’t exactly feature a cheerful village square. If the film recreates that scene, it could signal that A24 and director Alex Garland want to keep the adaptation close to the game’s nastier edges.