A fresh leak from prolific Rockstar dataminer TexFunz2 indicates that GTA 6 will ship with 55 Trophies and Achievements when it launches on PS5 and Xbox Series X/S on 19th November. The information surfaced in a now-deleted tweet reposted by the iGrandTheftAuto account, giving players the clearest picture yet of the single-player reward structure. With GTA Online expected to launch separately in 2027, according to Twitch's CEO, every one of those 55 rewards appears tied exclusively to the campaign — a notable shift for a series that has historically folded online progression into the same list.
GTA 6
| Developer | Rockstar Games |
|---|---|
| Platform(s) | PS5, Xbox Series X/S |
| Release Date | 19th November |
| Genre | Action-adventure, Sandbox |
For context, this launch count edges out both of Rockstar's previous open-world heavyweights. GTA 5 debuted with 51 Achievements and Trophies, while Red Dead Redemption 2 launched with 52. Anyone who hunted the Platinum in either title knows the grind involved; GTA 6's higher baseline suggests an even denser checklist of story missions, side activities, and hidden challenges waiting in Leonida. The datamine does not yet reveal specific open up criteria, but the volume alone signals Rockstar's confidence in the breadth of single-player content.
What Was Leaked
The leak originates from TexFunz2, a dataminer with a track record of accurate Rockstar findings, and was amplified by the iGrandTheftAuto aggregation account before the original post was removed. The core claim is straightforward: 55 distinct Trophies and Achievements exist in the current build. No breakdown of bronze, silver, gold, or platinum distribution has surfaced, nor have any specific task names or descriptions. What the leak does clarify is the scope — these rewards cover the base game only, with zero online components included at launch.
That distinction matters because Rockstar has traditionally expanded Trophy lists post-launch through GTA Online updates. GTA 5 eventually grew from 51 to 78 total rewards after 27 online-specific additions arrived over several years. If history repeats, GTA 6's list could swell significantly once the multiplayer component goes live in 2027, though the PC version's timing remains a separate variable that could accelerate or delay that expansion.
What It Could Mean
A launch list of 55 single-player Trophies implies a campaign structured around substantial milestone variety — main story beats, stranger missions, collectible hunts, and likely a handful of esoteric challenges that only the most thorough players will uncover. The increase over GTA 5 and Red Dead Redemption 2, while modest numerically, reflects a design philosophy that rewards exploration and completionism more aggressively out of the gate. For Trophy hunters, this means a longer road to Platinum before any online grind even enters the picture.
The 2027 GTA Online timeline, attributed to Twitch's CEO, creates an unusual gap where the single-player experience stands entirely on its own for roughly two years. That timeline also raises questions about the PC port, which Rockstar has not officially dated. If the PC version arrives before GTA Online, it could inherit the same 55-reward baseline; if it launches alongside the multiplayer component, a larger list might be baked in from day one on that platform.
History and Context
TexFunz2 has been a reliable source for Rockstar technical details in the past, lending weight to the 55-figure despite the deleted tweet. The dataminer's previous finds have aligned with final release data, though the standard caveats apply — builds change, lists get trimmed, and nothing is official until Rockstar publishes the list themselves. The studio has not commented on this leak, consistent with its typical silence on pre-launch datamining.
Rockstar's own launch history supports the trajectory. GTA 5's 51 launch Trophies grew by 53 percent once Online matured. Red Dead Redemption 2 followed a similar pattern with its post-launch additions. The 210GB install size recently reported alongside a 10th November pre-load date further underscores the sheer density of content packed into the single-player experience — so much, a former Rockstar tech director noted, that no single employee has seen the entire game. That scale makes a solid Trophy list feel like a natural consequence rather than a surprise.
| Metric | Value |
|---|---|
| GTA 5 launch Trophies | 51 |
| GTA 5 total Trophies after Online updates | 78 |
| Online-specific additions | 27 |
| Growth percentage | 53% |
| Red Dead Redemption 2 launch Trophies | 52 |
| GTA 6 launch Trophies | 55 |
| Install size | 210GB |
| Pre-load date | 10th November |
| GTA Online launch | 2027 |
With roughly two months until release, the 55-Trophy baseline gives completionists a concrete target to measure against. The real test will be whether the challenges themselves feel meaningful or padded — a distinction no datamine can answer. Rockstar's track record suggests the former, but until the list goes live on 19th November, every open up condition remains speculation. Keep an eye on the official PlayStation and Xbox Trophy pages as launch approaches; they tend to populate days before release and will confirm or correct this leak in full.
Sources
Frequently asked questions
How many trophies does GTA 6 have at launch?
GTA 6 will have 55 trophies at launch, surpassing the 51 in GTA 5 and 52 in Red Dead Redemption 2.
Are the GTA 6 trophies for single-player or online?
All 55 trophies are for single-player content only, as GTA Online is not launching with the base game.
When does GTA 6 release?
GTA 6 is due to release on 19th November on PS5 and Xbox Series X/S.
When can I pre-load GTA 6?
The pre-load for GTA 6 is expected to be available on 10th November.
How big is the GTA 6 install size?
The final game install is expected to be 210GB.


