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Clint Hocking

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Clint Hocking is a Canadian video game designer and director. He has primarily worked at the Canadian divisions of Ubisoft, where he developed three titles, and briefly worked at LucasArts, Valve, and Amazon Game Studios.

Source: Wikipedia

Quick facts

Born
1972-09-18
Nationality
Canada
Occupation
video game producer
Education
University of British Columbia

How Clint Hocking connects to other topics

developed by Far Cry 2
developed by Watch Dogs Legion
works at Ubisoft
works at Valve

Articles Mentioning Clint Hocking

Clint Hocking Launches Build Machine Games After Ubisoft Exit, Aims for "Emotionally Resonant" Titles

Clint Hocking, former creative director of Assassin's Creed Hexe and veteran behind Far Cry 2, has founded Build Machine Games after leaving Ubisoft in February. The new studio, described as "lean and fast" yet "bold and ambitious," is hiring in Canada for its first project, promising games that challenge players emotionally and socially. With Hocking's impressive CV, the gaming community eagerly awaits the studio's debut.

May 8, 2026

Assassin's Creed Hexe Loses Second Director in Two Months

Assassin's Creed Hexe loses its second director in two months, raising concerns about the game's development amid its mysterious witchy vibes.

Apr 27, 2026

Assassin’s Creed Hexe Game Director Benoit Richer Exits Ubisoft

Benoit Richer has exited Ubisoft as game director of Assassin’s Creed Hexe, raising questions about the future of this new flagship title.

Apr 27, 2026

Assassin's Creed Hexe Loses Game Director Benoit Richer

Assassin's Creed Hexe has lost its game director Benoit Richer, adding to concerns over the game's direction after Clint Hocking's departure.

Apr 26, 2026

Assassin's Creed Hexe Loses Second Director in Two Months

Assassin's Creed Hexe loses its second director in two months, raising concerns about the game's future as it explores horror and witchcraft themes.

Apr 26, 2026

Understanding the Enduring Legacy of Metal Gear Solid After 25 Years

Exploring how Metal Gear Solid has remained a quintessential example of combating ludonarrative dissonance in video games for 25 years.

Oct 19, 2023