Raphael "Raph" Koster is an American entrepreneur, game designer, and author of A Theory of Fun for Game Design. Koster is widely recognized for his work as the lead designer of Ultima Online and the creative director behind Star Wars Galaxies. From 2006 until 2013 he worked as the founder and president of Metaplace producing a Facebook game platform.
Source: Wikipedia
Stars Reach, the latest project from MMO legend Raph Koster, promises to revolutionize the genre with its dynamic, sandbox world design, set to launch in Early Access this summer. Unlike traditional MMOs such as World of Warcraft, Stars Reach focuses on player-driven experiences through features like terraforming, ecological systems, and governance. By embracing emergence over prescription, Koster aims to bring back the "dream of an alternate world" that has been lost in modern MMO design.
Raph Koster, veteran of Ultima Online and Star Wars Galaxies, discusses the viability of traditional theme park MMOs, citing ballooning development costs and stagnant gameplay. His upcoming sandbox MMO, Stars Reach, aims to break this mold. Koster believes the genre's narrow focus since World of Warcraft has left players "bored, frustrated, and underserved".