Cancelled multiplayer spin-off of The Last of Us
The cancellation of The Last of Us Online has fans mourning what could have been a groundbreaking multiplayer experience from Naughty Dog.
Naughty Dog's canceled multiplayer was "very close to done" and testing well, a new report says. So why pull the plug?
TLOU Online was 'very very close to done' when Sony pulled the plug, and its director says he learned just 24 hours before the public.
Director Vinit Agarwal says the killed multiplayer game was "about 80 percent" done—and he only learned it was canceled a day before fans did.
TLOU Online was 'almost 80 percent' done before being axed. Its director says pandemic-fueled spending—and the hangover after—sealed its fate.
New insights reveal the chaotic aftermath following the cancelation of The Last of Us Online, a project in development for four years, leaving significant impacts on Sony.