Hideo Kojima, the visionary behind the Metal Gear series and the Death Stranding games, has publicly responded to Sony's announcement to discontinue PlayStation game discs by 2028. Speaking at the Il Cinema in Piazza film festival in Italy, Kojima reflected on the demise of physical media, expressing a sense of sadness and foreboding about the future of game ownership.
"Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad,"
Hideo Kojima
This sentiment is not just nostalgic; it underscores a deeper concern about the shift towards digital and streaming services. Kojima's personal actions, such as buying up Blu-rays and CDs, highlight his preference for tangible media in an increasingly digital world.
Kojima Sounds Off: Sony’s Discless Bet Threatens Ownership
Kojima elaborated on the distinction between current digital game ownership and the potential future of streaming, drawing parallels with movie streaming services:
"The situation is different for games, as they are downloaded to the hard drive, that means the game data remains on your own hardware. But if things shift to streaming in the future, that won’t be the case anymore. With streaming subscription services, like Netflix or Amazon, there is a server somewhere, and you essentially just have the right to turn the tap, and when you do, the data flows out. That’s how movies work on these platforms, right? You don’t download the data, you access it directly through a subscription. And the consequence of that is that you don’t actually possess the data yourself."
Hideo Kojima
Kojima's concern is not merely theoretical. Sony's past actions, such as removing purchased movies from digital libraries due to expired licenses and "unlaunching" games like Concord in 2024, illustrate the risks of relying solely on digital distribution. And the platform's terms of service hint at the possibility of deleting unused accounts, further eroding the sense of ownership.
<strong>Sony's Disc Ditch: Publishers Cry Foul</strong>
The gaming industry is responding to the digital shift in varied ways. Microsoft is exploring methods for users to digitize their physical game purchases, potentially offering a more seamless transition for its user base. In contrast, Nintendo has introduced game key cards, a form of physical media that, while locked by DRM, still allows for resale and trading, offering some benefits over purely digital purchases.
- Microsoft: Testing digitization of physical games for digital access.
- Nintendo: Offering game key cards as a hybrid physical-digital solution.
- Sony: No clear stance on optional optical drives for PS6 or digitizing existing disc libraries.
Kojima's 2021 tweets on digital ownership have resurfaced, where he wrote, "Eventually, even digital data will no longer be owned by individuals on their own initiative... We will not be able to freely access the movies, books, and music that we have loved. I would be a have-not. That’s what I’m afraid of. This is not greed." These words resonate deeply in Sony's decision, highlighting a broader industry trend that Kojima fears could lead to a loss of personal ownership and control over purchased content.
Hideo Kojima's Sony Warning
Kojima's comments serve as a rallying point for concerns over ownership and access in the digital age. As Sony moves towards a disc-less future with the anticipated PlayStation 6, players are left wondering about backward compatibility for their existing disc libraries and the long-term security of their digital purchases. And the lack of a clear strategy from Sony, combined with the example of factories already pivoting away from disc production, suggests a definitive end to an era.
The implications extend beyond Sony, touching on the very foundation of how we consume and retain media. Kojima's fear of becoming a "have-not" in a world where access is controlled by servers and subscriptions, rather than personal ownership, is a warning that resonates across the gaming community and beyond.
As the industry navigates this shift, players, developers, and platform holders must confront the balance between convenience and control, ensuring that the move towards digital does not come at the cost of ownership and freedom of access.
Kojima's Warning: Sony Ditches Discs, Players Lose Control
- Hideo Kojima expresses sadness and concern over Sony's end to PlayStation discs by 2028.
- Kojima highlights the loss of ownership in a streaming future, comparing it to Netflix/Amazon models.
- Industry responses vary: Microsoft explores digitization, Nintendo offers key cards, Sony's strategy for PS6 disc compatibility remains unclear.
- Player concerns over digital ownership, access, and the long-term security of game libraries intensify.
As the gaming world watches Sony's next steps closely, one thing is clear: the end of the disc era marks a pivotal moment in the debate over digital rights and ownership, with Kojima's voice at the forefront of the conversation.



