Nintendo legend Shigeru Miyamoto has pushed back against criticism that the company relies too heavily on remakes, arguing they introduce classic games to new generations and lay groundwork for future projects. The comments arrive as both Star Fox and The Legend of Zelda: Ocarina of Time prepare for Switch 2 releases in 2026.
THQ Nordic has announced Wreckreation 2 for PC, PS5, and Xbox Series X|S just nine months after the original game launched to poor reviews. The sequel comes from a new studio formed by former Three Fields Entertainment staff following that team's redundancy notice.
New Circana data reveals just seven PlayStation titles have sold over 100,000 physical copies in the US this year, with only two breaking 10,000 units in a single week. The numbers arrive as Sony faces sustained backlash over its plan to end disc production by January 2028.
Nier creator Yoko Taro expressed sadness over Sony's plan to end physical game disc production starting January 2028. The developer shared his physical copy of Hi-Fi Rush on X and warned players not to take physical media for granted. Lawsuits from a Dutch consumer group and Mexican lawmakers argue the move creates monopolistic practices that could raise prices and kill independent game stores.
Nintendo will cease production of all original Switch models for the European market in February 2027 due to new EU right-to-repair legislation requiring replaceable batteries. The Switch 2 launches at $500, removing the affordable entry point that the $200 Switch Lite provided for budget-conscious players across Europe.
The Need for Speed series is facing an uncertain future with no new game announced, leaving fans wondering if the franchise will return. According to recent reports, the series' hiatus continues despite its dedicated fan base. The absence of a new Need for Speed title has significant implications for racing game enthusiasts.
Just days after buying back its independence from Xbox, Compulsion Games, developer of South of Midnight and We Happy Few, is seeking new collaboration opportunities. The studio is open to supporting other projects, indicating a potential shift in its immediate focus. As the gaming industry navigates cost-cutting measures, Compulsion Games' next move is closely watched.
Ubisoft has removed its controversial claim that monetization makes games "more fun" from its latest annual report, following widespread criticism. The move comes as the publisher faces challenges with lengthy development cycles for titles like Skull and Bones, Prince of Persia remake, and Beyond Good & Evil 2. Average wages at Ubisoft are also down, sparking further scrutiny.
Sony's decision to cease physical game disc production by 2028 sparks comparisons to the PC industry's transition away from disc drives. Analyst Daniel Ahmad suggests this shift, driven by digital sales dominance and platform-led strategies, may face initial backlash but will likely become the new norm. The move underscores Sony's focus on maximizing revenue through its closed digital ecosystem.
Microsoft has dismissed allegations that the denial of foreign worker visas prompted the recent wave of layoffs affecting Xbox teams. The company asserts that visa issues were not a factor in its decision-making process. This clarification comes amid concerns over the impact of visa policies on the tech and gaming industries.