Microsoft CEO Satya Nadella has publicly endorsed the sweeping layoffs and restructuring at Xbox, calling the "streamlining" effort "great to see" during an interview on the Sources Podcast with Alex Heath. The remarks come on the heels of 1,600 job cuts announced in July 2024 and an additional 1,600 layoffs planned before the fiscal year concludes. For the thousands of developers affected — and the players watching beloved studios get dismantled — the CEO's optimism lands with a jarring disconnect.
"There's a certain amount of streamlining the team is doing and [Xbox CEO Asha Sharma] is doing, which is great to see."
Satya Nadella, Microsoft CEO
Nadella framed the cuts as a necessary step toward a "sustainable business model that allows us to deliver gaming to more and more people," reiterating Microsoft's goal to be both a great publisher and platform provider across PC and Xbox. He expressed confidence in the IP portfolio and stated that Xbox CEO Asha Sharma and her team have committed to returning the division to growth next fiscal year. Whether that growth materializes without the talent just shown the door remains the central question hanging over the Xbox brand.
Here's a thinking process:
The restructuring goes far beyond headcount reductions. Microsoft confirmed that the Halo franchise is moving from Halo Studios to Activision teams, a seismic shift for the series that defined the original Xbox. Meanwhile, the Fallout: New Vegas development team at Obsidian Entertainment is being folded under Bethesda's umbrella. These moves signal a consolidation of major franchises under fewer, larger organizational umbrellas — a strategy that prioritizes operational efficiency over studio autonomy.
Not every studio is being absorbed. Undead Labs, the developer behind State of Decay, confirmed its independence just days ago. Studio head Philip Holt told IGN that State of Decay 3 remains in active development despite what he described as a "significant" wave of layoffs at the studio. That survival offers a rare counterpoint, though the cost to Undead Labs' capacity is already visible.
Here's a thinking process:
| Metric | Value |
|---|---|
| Job cuts executed at Xbox in July 2024 | 1,600 |
| Additional layoffs planned before end of fiscal year | 1,600 |
| Halo franchise moved to | Activision teams |
| Fallout: New Vegas team moved under | Bethesda |
| Undead Labs status | Independent; State of Decay 3 in development |
| Xbox CEO leading efforts | Asha Sharma |
| Nadella's growth projection | Next fiscal year |
Here's a thinking process:
Nadella's characterization of mass layoffs as "great to see" reveals a leadership mindset that treats creative capacity as a line item rather than an asset. The Halo move to Activision teams suggests the franchise is being positioned as a live-service engine rather than a platform showcase. For players, that could mean more seasonal content and battle passes, fewer narrative-driven campaigns. The Fallout team's absorption into Bethesda raises similar questions about whether Obsidian's distinct design DNA survives the merger.
The human cost is already measurable. Undead Labs confirmed its independence and that State of Decay 3 is in active development amid "significant" layoffs. When studio heads describe cuts as "significant" while assuring fans the next game is fine, history suggests believing the first claim and waiting on the second. State of Decay 3's development continues, but with fewer hands on deck and a parent company openly celebrating the reduction.
Next fiscal year will show whether that gamble works, or if the streamlining Nadella lauded has simply emptied the squads that could deliver the stellar titles he warns are on the horizon. Only time will tell if these cuts thin the talent pool or sharpen the focus needed for its next blockbuster.
Sources
And then, we have to invent the right sustainable business model that allows us to deliver gaming to more and more people.
Frequently asked questions
How many Xbox layoffs were announced in July?
Xbox announced in July that it could be laying off 1,600 staff, with an additional 1,600 set to follow before the end of the fiscal year.
What did Satya Nadella say about Xbox layoffs?
Satya Nadella said that the 'streamlining' at Xbox is 'great to see' and that he feels 'fantastic' about the IP the brand has in its portfolio.
Which studios were affected by Xbox layoffs?
Microsoft continues to redefine what the Xbox name means by shedding game developers like Double Fine and Ninja Theory and reorganizing beloved studios like id Software.
What changes were announced for Halo?
Halo was moved from Halo Studios to its Activision teams.
What is the status of State of Decay 3?
State of Decay developer Undead Labs confirmed its independence and studio head Philip Holt told IGN that the zombie series' third game remains in active development amid its own 'significant' wave of layoffs.



