About Warhammer Online
Warhammer Online, developed by Mythic Entertainment and published by EA, launched in 2008. The game operated on a subscription model, characteristic of many MMOs at the time. Although it attracted hundreds of thousands of subscribers shortly after its release, the game ultimately shut down in 2013.
Quick Facts โ Warhammer Online
| Developer | Mythic Entertainment |
|---|---|
| Publisher | EA |
| Release Date | 2008 |
Paul Barnett Talks to Us About Games, Business and Bad Memes
In a 2009 interview, Paul Barnett, then creative director of Warhammer Online, expressed his concerns about the gaming industry's tendency to mimic successful titles. He coined the term "design memes" to describe this phenomenon. Barnett warned, "If you have enough gravitational force, well, enough people are going to believe you and your idea becomes consensus driven, and that consensus is limiting." His insights highlighted how this practice could stifle innovation and creativity within the industry.
He criticized the industry's obsession with self-referencing, stating, "By referencing computer games all the time we close our minds to everything else we could reference." Barnett drew a comparison to the indie game scene, noting that the most creative designers often come from unexpected backgrounds, free from conventional constraints. His statement reflects a broader concern about how rigid adherence to established formulas can hinder the development of fresh ideas.
What This Means for Players
Barnett's remarks remain relevant as the gaming industry continues to grapple with the balance between innovation and profitability. The rise of live-service games echoes his warnings, as developers often replicate successful mechanics instead of exploring new concepts. His preference for indie games illustrates a shift in appreciation for unique and diverse gaming experiences, which have become more prominent in recent years.
