Twenty bucks says you'll still be playing this after a month. Fast battles, that's the goal. With Spearhead: City of Ash, Games Workshop's taken a stab at streamlining the Warhammer experience, and the result is a starter set that's surprisingly engaging, even for seasoned Age of Sigmar veterans, who'll appreciate the new challenges and strategic depth that this format brings to the table.

Quick Facts — Board Games

DeveloperUniversal Studios Hollywood Hub
PublisherGames Workshop
GenreTabletop Miniatures Game, Fantasy Battle Game
Score8

It's the real feel of Spearhead: City of Ash that gets you. You'll spend hours on it. The game is key. For fans of the Warhammer universe, you'll love the new miniatures. They've done a great job with Cities of Sigmar. The Skaven's Clan Eshin is worth mentioning too. It's a crossover of cinematic battles with depth, in Spearhead: City of Ash, that makes it stand out. We've seen some tricky parts, like assembling miniatures, which can be a bit of a hassle, it's not for beginners, that's for sure.

The $60 Promise This Time Delivers

You'll get a lot of grey plastic. It's a bit dull. The real fun starts when you put it together. They've included new models for Cities of Sigmar and Skaven's Clan Eshin. It's a key part of the experience. We've got ruined building scenery that looks great. Under the miniatures, you'll find the important stuff: two rulebooks, cards, and a double-sided board. Still, the rulebooks are glossy, they're honest about what you can do. But the build guide is in a weird spot, which is worth mentioning, it makes it harder to use when you need it.

It's a board. You get two sides. The miniatures are key. They've got a real feel to them, making battles cinematic. You'll spend time assembling, especially the Skaven pieces - it's a challenge, for sure. We've seen intricate designs before, yet these are worth mentioning, in the sense that they add depth to Spearhead: City of Ash. The scenery is a big part of that, it's a major factor in creating this immersive experience, one that's definitely worth the effort, even if it takes some time to set up.

Spearhead's Biggest Flaw Revealed

It's familiar. The basics are there. You'll get an I-go, you-go turn structure. Phases for movement, shooting, charge, and melee are in Spearhead: City of Ash. We've seen this with Games Workshop’s titles. Worth noting: the game diverges with objectives-based gameplay, where controlling key points on a smaller board - it's a quarter of the size of a full Age of Sigmar battlefield - yields points over four intense rounds, which is the real feel of competitive play.

You get a real feel of strategy. It's the Relics system, basically. We've got powerful abilities for units. Twist cards are key. They introduce conditions each turn, you'll need to adapt. Managing a hand of cards is tough, with "tactics" point scorers and "command" effects, it's a lot to think about.

It's a rush. Dice rolls matter. The four-turn time limit is key. You'll find moments of strategy in Spearhead: City of Ash. Luck plays a part too. Each battle feels unique, with a story to tell. For newcomers, it's tough - they've got a lot to learn, especially with Warhammer being a complex universe.

Where Combat Shines and Where It Fails

Spearhead: City of Ash is pretty accessible. It's not too bad. You'll get the hang of it. The rulebook helps, for sure. With the real feel of complex rules, you'll need time to get into it - we've seen this with games like Age of Sigmar. The forces they give you are not equal, it's a key issue. Sentinels of Embergard are weaker. Crixxit's Kill-Pack is way stronger. This makes competitive play tough, you'll notice it. They've got to fix the balance, or it's a problem.

It's a key part. The real feel of Spearhead: City of Ash is in its honesty - you'll see it. We've got a game that's worth mentioning for its depth. You'll need to plan, be adaptable, and play cards strategically - that's the real challenge in this crossover of cinematic battles with depth, making each playthrough unique, with the game's objectives, relics, and twists keeping you on your toes, it's for sure.

Verdict

It's a solid game. You'll get 8 out of it. Spearhead: City of Ash has the real feel with its battles. The miniatures are detailed, for sure. We've seen games like this before, yet it's worth mentioning that the depth of its gameplay mechanics is key. They've made it complex, which can be a problem for newcomers, especially with the imbalance in pre-selected forces. It's one of those games where fans of Warhammer: Age of Sigmar will find a lot to love, and with time, it's a great addition to their tabletop arsenal.

It's a tough game. You'll get frustrated. The real feel of Spearhead: City of Ash is in its cinematic battles. They've put a lot of thought into it, with honesty about what they're trying to achieve. We've seen crossover with other Games Workshop products, and it's worth mentioning that this one is key to their lineup. You'll spend hours playing, and for fans, that's a good thing, as the depth of Spearhead: City of Ash is what keeps you coming back.

⚠️ Heads Up: Assembly of some Skaven miniatures can be challenging and prone to damage. Approach with patience and careful planning.

Where Steam’s SGD50 Gamble Pays Off

You'll find Spearhead: City of Ash on Games Workshop's site. It's there. In stores too. For newcomers, this set is a good start. They've made it tough, though. The real feel of cinematic battles is here. With honesty from the devs about future updates, it's worth it for fans. We've seen it - the gameplay is deep.

The Bad Gamer Take

Games Workshop will continue to produce engaging Warhammer experiences because their format in Spearhead: City of Ash brings new challenges and strategic depth to the table. Universal Studios Hollywood Hub will likely partner with Games Workshop again to create more starter sets like this one, given the success of Spearhead: City of Ash. WATCH the upcoming releases of new miniatures for Cities of Sigmar and Skaven's Clan Eshin.

It's good. The real feel of Spearhead: City of Ash is there. You'll get depth. Strategy too. We've seen this before, for 20 years, with Warhammer games. This one is worth mentioning. It's a key game, with honest battles, a crossover of cinematic fun, in a game you'll play for hours.