About Dig In
Dig In is a colony sim developed by Vitar Games that combines trench warfare and real-time tactics. Set during World War I, it takes players into the trenches of the Somme, where they must manage their troops and resources.
Quick Facts — Dig In
| Developer | Vitar Games |
|---|---|
| Platform(s) | PC |
| Genre | colony sim, trench warfare, real-time tactics |
Core Gameplay Features
Players will experience a blend of trench warfare, colony sim management, and real-time tactics. You can draw out trench networks from above, equipping them with dugouts, barbed wire, and reinforced walls. Attending to the bodily needs and morale of your men is crucial, as each soldier has a unique background and needs.
As battles unfold, you’ll need to stave off assaults while preparing your own. You can order artillery barrages that "don't discriminate" and send troops over the top after expanding your trench network to minimize their exposed ground. Runners serve as the lifeline of command, as every order takes time to deliver, making communication vital to your strategy.
Cultural Significance and Comparison
The game’s premise raises interesting cultural questions. As the article notes, the juxtaposition of a colony sim in a WW1 setting challenges traditional depictions of war. It has been described as a "WW1 life sim" and even a "cosy WW1" experience, which hints at a deeper exploration of wartime life and the human experience amidst conflict.
