In a move that signifies a continued commitment to enhancing user experience, Ascendant Studios has announced that patch 5 (version 1.0.5.0) for Immortals of Aveum is now live on PC. This is the second game to integrate AMD's FSR 3 technology, hot on the heels of Forspoken's recent update. The new patch also includes a variety of other improvements and changes, ranging from native antialiasing options to bug fixes.

AMD FSR 3 Support: What Does It Mean for Players?

How FSR 3 Works

AMD's FidelityFX Super Resolution 3 (FSR 3) is a technology that aims to improve game performance. It does so by combining temporal upscaling and frame generation. This ultimately results in smoother and more stable gameplay for players, making it a welcomed addition in the gaming community.

Hardware Compatibility

Frame generation is activated separately from upscaling and is advised for users with specific GPUs. Specifically, frame generation is optimized for AMD Radeon RX 5000 Series or higher, NVIDIA GeForce RTX 20 Series or higher, and Intel Arc 7 Series or higher. However, upscaling is still an option for GPUs that fall below these specifications, ensuring a wide range of compatibility.

Native Antialiasing Option

The Addition of "NativeAA" Quality Mode

The update has also introduced a “NativeAA” quality mode, which is essentially the game's equivalent to NVIDIA's DLAA (Deep Learning Antialiasing). This feature does not apply upscaling but still delivers high-quality anti-aliasing and sharpening. It stands as another testament to Ascendant Studios' commitment to providing multiple quality options for players.

General Updates and Fixes

Achievements and Settings

Among the other improvements, the "Grand Magnus" achievement will now correctly be awarded to players who complete the game across multiple difficulties. Moreover, the "invert" setting for the PC mouse has been properly configured and will now apply when set to 'on.'