Take-Two Interactive has escalated its legal response to the ongoing Grand Theft Auto 6 leaks, filing subpoenas against Microsoft, Discord, and X to uncover the identities behind the CyberLeek hacker group. The publisher, which owns Rockstar Games, submitted the court orders on August 20 through the Southern District of New York, targeting platforms where leaked gameplay footage and game details have circulated daily in recent weeks. This aggressive move signals how seriously Take-Two views the threat to its marketing control just days before the game's Netflix premiere on August 28 and its November 19 release date.
Quick Facts — Grand Theft Auto 6
| Developer | Rockstar Games |
|---|---|
| Publisher | Take-Two Interactive |
| Release Date | November 19 |
The subpoenas demand extensive user data and account records linked to the leaks, including OneDrive and Xbox account information that could tie specific individuals to the CyberLeek persona. Take-Two's filing states the purpose is "to obtain the identity of an alleged infringer or infringers, and that such information will only be used for the purpose of protecting Take Two's rights." The copyrighted material at stake includes "audiovisual content, artwork, images, dialogue, or other creative elements" from the unreleased game. For players eagerly awaiting the next mainline entry, this legal battle determines whether Rockstar can maintain the carefully orchestrated reveal cadence it has built toward launch.
What the Subpoenas Demand
The court documents reveal the scope of Take-Two's request across all three platforms. Microsoft faces demands for "all internal Microsoft business records and investigative records associated with Microsoft's internal investigation of the 'CyberLeek' persona sufficient to identify the user(s), person(s) and/or entity/ies associated with that persona." The petition specifically cites a GitHub repository owned by Microsoft as a location where leaked content was posted, connecting the platform directly to the distribution chain. Microsoft must produce all related documents by September 4, 2026.
Take‑Two’s latest subpoena to Discord stretches far beyond a simple data request. It demands every ID, email, IP, phone number, and device marker tied to accounts that chatted in the listed servers from June 1, 2026 to now. The order also covers any links to Google, Xbox, or other services, plus any personal files stored on OneDrive that mention Grand Theft Auto, Rockstar, or CyberLeek. In short, the studio appears to want a full map of the leak’s distribution chain, not just the original source. Discord has said it will “review and comply with valid subpoenas” when they arrive. That means the company is preparing to hand over the requested data if the court approves it.
"The reported post contains unauthorised, leaked gameplay footage from the unreleased game Grand Theft Auto 6. This material reproduces our Client's copyrighted, unreleased game assets and was published and distributed without any authorisation from the copyright holder. The content is presented as "
GTA 6 Leaks Get Messy: Take-Two vs. Big Tech
Microsoft’s Xbox chief technology officer Scott Van Vliet spoke up, saying the firm is “working closely with Take‑Two and Rockstar Games” to safeguard creative content and intellectual property. The move is striking because Microsoft
The timing of this crackdown is no coincidence. Rockstar's extended look at Grand Theft Auto 6 premieres on Netflix this Friday, August 28, marking the first major marketing beat since the game's initial trailer. Take-Two CEO Strauss Zelnick previously described the Netflix partnership as "one of the hors d'oeuvres" of the broader marketing campaign, implying a multi-course rollout planned through the November 19 launch. Daily leaks from CyberLeek threaten to spoil that cadence, forcing Take-Two to react with legal force rather than let the marketing plan unfold on its own terms. For a franchise that generated billions in revenue from Grand Theft Auto 5 and GTA Online, controlling the narrative isn't just about secrecy — it's about protecting a revenue engine that has sustained the publisher for over a decade.
What happens next depends on how quickly the platforms comply and whether the subpoenas yield actionable identities. If Take-Two can pierce the anonymity of CyberLeek and its distribution network, it could pursue further legal action against individuals — a deterrent that might slow future leaks. But the internet's architecture makes total containment difficult; once assets escape into decentralized channels, they tend to persist. The publisher's real challenge isn't just legal — it's maintaining player excitement for a game whose biggest surprises may already be circulating in private Discords and GitHub repositories. The November 19 launch will arrive regardless, but the journey there just became a lot more litigious.



