Blood of Dawnwalker takes 50 to 70 hours to complete

Blood of Dawnwalker is the debut dark fantasy RPG from Rebel Wolves, featuring a gameplay length of 50 to 70 hours. Developers have noted that this range represents the time spent completing the game, with players rushing through potentially finishing it quicker. Multiple endings based on player choices encourage replayability, although specifics about a new game+ option remain unconfirmed.

Quick Facts — Blood of Dawnwalker

DeveloperRebel Wolves
Platform(s)PS5, Xbox Series X, PC
Release DateSeptember 3
GenreAction RPG

Time only moves forward when you choose

In a departure from traditional open-world designs, Blood of Dawnwalker allows time to progress only when players make specific choices. Activities that advance time display an hourglass icon, indicating the time cost of each action. This design alleviates the anxiety of a ticking clock, as seen in titles like The Legend of Zelda: Majora's Mask, allowing players to explore at their own pace while still facing trade-offs in gameplay.

Yes, there’s a Blink ability

The game features a teleportation mechanic called Shadow Step, reminiscent of Dishonored's Blink ability. This skill lets players access hard-to-reach areas or evade danger while in vampire form. Players can also walk up and down walls, adding depth to exploration and tactical movement.

You’ll accidentally eat NPCs if you get too weak

Blood Hunger is a mechanic that activates when the player’s health falls below a certain threshold, resulting in bizarre dialogue interactions. When Coen's hunger overwhelms him, players face an option to “give in to hunger,” leading to the consumption of NPCs, including quest givers. This unique twist on survival elements adds tension to interactions and gameplay choices.