About The Division

The Division launched in 2016, developed by Massive Entertainment. This action RPG shooter quickly gained popularity, breaking records for initial sales of a new series. Its blend of tactical gameplay and open-world exploration set it apart in the gaming landscape.

Quick Facts โ€” The Division

DeveloperMassive Entertainment
Platform(s)PS5, Xbox Series X, PC
Release Date2016
GenreAction RPG, Shooter

Early Development History

During a recent video celebrating The Division's 10th anniversary, Massive Entertainment revealed that the game was originally designed as a World of Warcraft-style MMORPG. Creative director Drew Rechner noted, "When we had started working on The Division, it was still an MMO with, like, World of Warcraft-style gameplay." This early version included a hotbar for abilities and a dog companion, emphasizing a different gameplay approach than what players experienced at launch.

Gameplay Evolution

As development progressed, the team shifted focus to incorporate elements typical of traditional shooters. Rechner also remarked, "That skill component wasnโ€™t there," highlighting the initial lack of shooter mechanics. The final gameplay loop, described as observe, plan, execute (OPE), emerged as the team balanced the integration of shooting mechanics with MMO elements.

Comparative Landscape

At the time The Division was in development, few MMORPGs attempted a blend of hotbar-style gameplay with shooter mechanics. The closest comparison was Defiance, which launched in 2013 but did not achieve lasting success. This period was challenging for new MMOs, with titles like Wildstar also failing to maintain momentum.