Wordless Forest is headed to Steam on August 24, 2026, and Dogus Cagrici’s pitch is as unusual as it is alarming: this is a live-action survival game built from footage he shot himself in the Turkish wilderness. That matters because the game doesn’t just ask players to survive on screen — it asks them to steer a real person through danger that already pushed him to the edge.

Quick Facts — Wordless Forest

Platform(s)PC
Release DateAugust 24, 2026
Genresurvival, live-action, interactive fiction

Cagrici spent 40 days filming across four different cities in Turkey, with 20 of those days in the Yenice Forests, and he says he faced bears, boars, snakes, countless falls, and moments where he almost broke his foot several times. For players, that real-world risk is the hook and the warning: the exhaustion, fear, and isolation aren’t acting tricks, and the game’s survival choices are built on actual hardship.

About Wordless Forest

Wordless Forest comes from Dogus Cagrici, who serves as the writer, director, actor, editor, and coder behind the project. The game sits in the survival, live-action, interactive fiction, and FMV space, and Cagrici is bringing it to PC via Steam. That mix tells you exactly what kind of experience he’s aiming for: part survival challenge, part filmed performance, part player-driven narrative.

According to the source, Cagrici has been working on the game for two and a half years. He also says he captured all the events first-hand, which gives the project a very different feel from the usual stitched-together FMV setup. Instead of watching actors simulate danger on a set, players are seeing Cagrici endure it in the field, with the camera following along as the situation gets worse.