Vishal Kamal has been covering video games for 7 years, writing about everything from hardware deals and new releases to esports and the business
side of the industry. He runs TheBadGamer, focused on gaming news worth your time.
Hokum director Damian McCarthy expresses regrets over his debut film Caveat, citing rushed scriptwriting due to budget constraints. Despite its success and enduring scare factor, McCarthy wishes for another chance to refine it. His reflections offer insight into the evolution of his directing style, evident in subsequent films like Oddity and Hokum.
James Cameron contemplates converting his 1986 sci-fi classic Aliens to 3D, leveraging advanced depth mapping tools. This move, if realized, would offer a new cinematic experience for the evergreen film's enduring fanbase. Cameron's affinity for 3D, previously showcased in Avatar, drives this consideration.
Saros, the spiritual successor to Returnal, sparks debate among fans over its difficulty level, with some finding it too easy and others too hard. The game's Carcosan Modifiers aim to balance accessibility and challenge. Despite mixed opinions, the community remains supportive of struggling players.
Marking 20 years since the release of Dissension, the final set of the Ravnica block, Magic: The Gathering's foundational identity was reshaped. The introduction of 10 guilds, each representing a unique two-color pairing with distinct mechanics and philosophies, transformed the game. Ravnica gifted players a shared language, evolving deck identities beyond mere color combinations.
Step back in time with us as we explore the humble, often hilarious beginnings of iconic video game websites. From EA's flipping squares to Ubisoft's enthusiastic "GAME SERVICE" launch, and the surprising past lives of Discord.com and Elgato.com, discover how far the industry has come. Relive the simplicity and personality of late 90s and early 2000s gaming sites.
Star Wars: Fate of the Old Republic, a spiritual successor to BioWare's Knights of the Old Republic series, is being developed by Arcanaut Studios, a team predominantly composed of former BioWare developers. Led by Casey Hudson, project director of the original KotOR and Mass Effect series, the studio's leadership includes several veterans of BioWare's iconic franchises. This reunion of talent promises a deep understanding of the series' roots.
A dedicated GTA 6 fan, JalapenoPoppers24, has spent three months analyzing planetary positions of all Rockstar trailer drops since 2007 to predict Trailer 3's release. According to their unique method, Trailer 3 is set to drop on May 14, 2026, at 11am EDT. This prediction comes as marketing for GTA 6, launching November 19, 2026, on PlayStation 5 and Xbox Series X/S, is expected to ramp up this summer.
Discover the Skytech Shadow Gaming PC, equipped with the powerful and rare NVIDIA GeForce RTX 5060 Ti 16GB GPU, Intel Core i5-14400F CPU, 16GB DDR5-6000MHz RAM, and a 1TB NVMe SSD, all for $1,063.99. This prebuilt gaming PC promises to deliver seamless 1080p gaming at 60fps+ and holds its own in 1440p, outperforming the RTX 4060 Ti by about 20%. With its superior 16GB VRAM variant, this system is ideal for gamers seeking high-performance without the need for immediate upgrades.
Bank of America analyst Omar Dessouky suggests that raising Grand Theft Auto 6's price point above the standard could beneficially impact the entire gaming industry. This stance is met with skepticism, citing the industry's history and the potential for harmful price inflation. GTA 6 is scheduled for release on November 19 for PS5, Xbox Series X/S, and later for PC.
Xbox boss Asha Sharma announces a significant leadership reshuffle, bringing in former Microsoft AI colleagues to accelerate Xbox's growth. As part of this shift, Microsoft stops development of Gaming Copilot on console, citing the need to retire non-aligned features. The move aims to address player and developer friction amid declining gaming revenue.