Riot Games announced it will end active development for its tag fighter 2XKO in December 2026 after failing to retain enough players for a sustainable future. The final content patch arrives in October, and servers will remain online with most gameplay content unlocked for free.
Sony has reportedly ordered a full reboot of Horizon Hunters Gathering after closed playtests delivered negative feedback on the cooperative multiplayer spinoff. Guerrilla has been stripping live-service elements since June 2024 to reshape the project into a traditional co-op experience with a narrative campaign, facing a December milestone deadline to prove the new direction works.
The Official PlayStation Podcast Episode 545 celebrates No Man's Sky's 10-year anniversary and its transformation through over 40 major free updates since launching on PS4. Hosts Sid, Tim, and Kristen reflect on Hello Games' long redemption arc and what comes next for the space exploration title.
Pearl Abyss has outlined an ambitious post-launch roadmap for Crimson Desert, confirming DLC arriving this year and a Nintendo Switch 2 version targeting the first half of 2027. The studio is also conducting extensive research into multiplayer modes while ruling out a mobile port, signaling Crimson Desert as a long-term franchise with potential sequels on the horizon.
THQ Nordic has revealed it currently has 12 unannounced games in development across its internal studios and publishing partners. The publisher made the disclosure through its official Steam news channel, signaling a substantial pipeline of projects beyond its publicly known slate. This volume of undisclosed titles suggests an aggressive growth strategy for the Embracer Group subsidiary.
Tencent's Lightspeed LA studio has laid off 80 developers from Last Sentinel, a cyberpunk open-world game positioned as a Grand Theft Auto competitor. The project has burned through six years and hundreds of millions of dollars with little to show for it. Bloomberg reports the studio still cannot define a clear direction for the game.
Capcom developers revealed at CEDEC 2026 that Pragmata's robot companion Diana almost received a bob haircut to reduce the massive cost of animating individual hair strands. The team ultimately kept her long hair, which uses fewer than 20,000 strands to convey a sense of life in the game's low-gravity lunar environment.
505 Games has officially confirmed a sequel to Wuchang: Fallen Feathers, with original creative director Xia Siyuan leading development at his newly founded studio Indolphinity. The publisher acquired the IP for roughly €4 million in April and will fund global publishing while keeping future development firmly rooted in China.
Lightspeed LA has announced a major creative shift for its narrative-driven open-world action game Last Sentinel, resulting in staff layoffs. The studio confirmed the decision came after extensive internal reviews and play-testing showed early impressions fell short of expectations, though development continues with no release date announced.
Nintendo legend Shigeru Miyamoto has pushed back against criticism that the company relies too heavily on remakes, arguing they introduce classic games to new generations and lay groundwork for future projects. The comments arrive as both Star Fox and The Legend of Zelda: Ocarina of Time prepare for Switch 2 releases in 2026.