Pearl Abyss has outlined an ambitious post-launch roadmap for Crimson Desert, confirming DLC arriving this year and a Nintendo Switch 2 version targeting the first half of 2027. The studio is also conducting extensive research into multiplayer modes while ruling out a mobile port, signaling Crimson Desert as a long-term franchise with potential sequels on the horizon.
THQ Nordic has revealed it currently has 12 unannounced games in development across its internal studios and publishing partners. The publisher made the disclosure through its official Steam news channel, signaling a substantial pipeline of projects beyond its publicly known slate. This volume of undisclosed titles suggests an aggressive growth strategy for the Embracer Group subsidiary.
Tencent's Lightspeed LA studio has laid off 80 developers from Last Sentinel, a cyberpunk open-world game positioned as a Grand Theft Auto competitor. The project has burned through six years and hundreds of millions of dollars with little to show for it. Bloomberg reports the studio still cannot define a clear direction for the game.
Capcom developers revealed at CEDEC 2026 that Pragmata's robot companion Diana almost received a bob haircut to reduce the massive cost of animating individual hair strands. The team ultimately kept her long hair, which uses fewer than 20,000 strands to convey a sense of life in the game's low-gravity lunar environment.
505 Games has officially confirmed a sequel to Wuchang: Fallen Feathers, with original creative director Xia Siyuan leading development at his newly founded studio Indolphinity. The publisher acquired the IP for roughly €4 million in April and will fund global publishing while keeping future development firmly rooted in China.
Lightspeed LA has announced a major creative shift for its narrative-driven open-world action game Last Sentinel, resulting in staff layoffs. The studio confirmed the decision came after extensive internal reviews and play-testing showed early impressions fell short of expectations, though development continues with no release date announced.
Nintendo legend Shigeru Miyamoto has pushed back against criticism that the company relies too heavily on remakes, arguing they introduce classic games to new generations and lay groundwork for future projects. The comments arrive as both Star Fox and The Legend of Zelda: Ocarina of Time prepare for Switch 2 releases in 2026.
Bloomberg reporter Jason Schreier revealed on the Triple Click podcast that Xbox studio leadership "absolutely detest" Game Pass, believing the subscription service has destroyed the value of their games. Industry veterans including Raphael Colantonio, Michael Douse, and Shawn Layden have echoed concerns about the model's long-term sustainability and its impact on game development economics.
Valve has broken ten months of silence on the Mann vs. Machine update for Team Fortress 2, confirming the cooperative overhaul remains in active development. The studio cites an overwhelming volume of community map and mission submissions as the primary reason for the extended delay.
Kingdom Hearts 4 is set to receive updates at the upcoming D23 event, two months after Square Enix dropped a surprise new trailer. This "deep dive" into the series promises to reveal more about the game's development and potentially its release window. Fans eagerly await news on the game's progression and gameplay features.