The Indian online gaming sector has witnessed exponential growth in the past few years. However, a recently imposed 28% tax on certain gaming platforms has sparked controversy and debate among industry stakeholders. This article delves into the intricacies of this new tax policy, its effects on various sectors of online gaming, and the implications for the future.

The Rise of Online Gaming in India

According to a report by Ernst & Young in April 2022, the number of people participating in online gaming in India has increased from 300 million in 2019 to 421 million in 2022. The sector's revenue surged by 22% to reach 135 billion Indian rupees ($1.6 billion; £1.30 billion) last year, and the figure is predicted to continue to rise. Furthermore, a separate report disclosed a sharp increase in the number of participants in organized esports competitions, rising from 150,000 in 2021 to 600,000 in 2022. Factors such as the coronavirus lockdowns and the increased availability of affordable smartphones have contributed to this growth.

Sub-Sectors: Esports vs. iGaming vs. Casual Gaming

Esports

Esports competitions in India have surged in popularity, with participants growing fourfold within a year. Charanjot Singh, a 20-year-old from Chandigarh, represented India in Fifa Esports' Nations Cup 2023 and earned $10,000. Esports competitions are not covered by the new tax, as they are classified as a genuine sport.

iGaming

iGaming refers to online platforms that include gambling sites and "real money" games, where players pay to enter competitions with monetary prizes. This sector was notably the focus of the new 28% tax imposed by the Indian government.

Casual Gaming

Casual gaming includes games where users may have to pay to participate or make in-app purchases but do not offer monetary prizes. Casual gaming is also exempt from the new 28% tax.