Matt Firor's Fallout Online Dream: From Interplay to ESO
In 2007, Matt Firor aimed to create Fallout Online but faced challenges when Interplay went silent.
110 articles
In 2007, Matt Firor aimed to create Fallout Online but faced challenges when Interplay went silent.
A minor quest in Fallout: New Vegas received its own ending slide due to a choice involving Psycho, showcasing the game's commitment to player impact.
Chris Avellone says Bethesda may not be able to remaster Fallout: New Vegas — and the source code may be the reason.
Chris Avellone casts doubt on a remaster of Fallout: New Vegas, citing Bethesda's lack of engineering know-how and source code issues.
Starfield tops the US sales chart again with 140,000 PS5 copies sold, but bugs and lukewarm sales figures raise concerns for Bethesda.
Dave Oshry reveals his gaming preferences, sharing why he treasures Doom and has logged 488 hours in Fallout 76, calling it the best cryptid hunting game.
The Elder Scrolls Arena launched in 1994, marking Bethesda's rise in the RPG genre with a hands-on development approach.
The name of The Elder Scrolls: Arena was a last-minute fix, reflecting the game's shift from tournaments to quests and dungeon-delving.
A new mod for Skyrim lets players debate dragons instead of fighting them, with Twitch chat deciding topics and losers facing dire consequences.
A leak reveals that Starfield for Nintendo Switch 2 is in the works, with updates expected to enhance the gameplay experience.
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