Marathon’s Budget Exceeds $250 Million Amid Player Decline
Marathon's budget reportedly exceeds $250 million as player numbers dwindle. Bungie faces pressure but isn't on the brink of shutdown.
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Marathon's budget reportedly exceeds $250 million as player numbers dwindle. Bungie faces pressure but isn't on the brink of shutdown.
Yet another live service game has shut down just weeks after launch. What went wrong this time?
Naughty Dog's canceled multiplayer was "very close to done" and testing well, a new report says. So why pull the plug?
TLOU Online was 'very very close to done' when Sony pulled the plug, and its director says he learned just 24 hours before the public.
Director Vinit Agarwal says the killed multiplayer game was "about 80 percent" done—and he only learned it was canceled a day before fans did.
TLOU Online was 'almost 80 percent' done before being axed. Its director says pandemic-fueled spending—and the hangover after—sealed its fate.
A French consumer group is taking Ubisoft to court over The Crew’s shutdown, challenging EULA rules and digital ownership.
Over 1,000 Epic jobs were cut; remaining teams warn updates may slow "for the rest of the year and likely beyond."
Developers warn updates may slow 'for the rest of the year and beyond' after Epic cut 1,000 jobs. Expect a thinner Fortnite roadmap.
Big-budget games are skewing toward high earners, says analyst Matt Piscatella, while Fortnite and Roblox scoop up everyone else.