Dragon Age series producer pushes for a shift towards product placement as a primary funding method, moving away from controversial live service models. This approach could significantly impact the gaming industry's revenue strategies. The Dragon Age series would likely be at the forefront of this potential shift.
James Ohlen, former director of Star Wars: The Old Republic, discusses his 2018 exit from BioWare after EA rejected a proposed reboot titled Star Wars: The New Republic. Ohlen reflects on the challenges of leading the MMO, the $300 million development cost that likely influenced EA's decision, and his subsequent departure from Archetype Entertainment due to burnout. The veteran developer is now pursuing RPG adventure books and awaits the 2027 release of Exodus, a project led by former BioWare colleagues.
James Ohlen, a 22-year BioWare veteran, reveals the grueling development of his new sci-fi RPG Exodus "nearly killed" him. The game, set for a 2027 PC release, features innovative time dilation effects and involves Matthew McConaughey. Ohlen's experience leading Archetype Entertainment under Wizards of the Coast's funding took a significant personal toll.
Star Wars: Fate Of The Old Republic, the spiritual successor to KOTOR, adopts a small-team approach with contractors, eschewing AI for creative depth. Developer BioWare aims for a more focused, finishable experience, incorporating multiple storylines for replayability. Casey Hudson shares insights into the game's development philosophy, emphasizing player satisfaction over lengthy, AI-assisted content.
Star Wars: Fate of the Old Republic, a spiritual successor to BioWare's Knights of the Old Republic series, is being developed by Arcanaut Studios, a team predominantly composed of former BioWare developers. Led by Casey Hudson, project director of the original KotOR and Mass Effect series, the studio's leadership includes several veterans of BioWare's iconic franchises. This reunion of talent promises a deep understanding of the series' roots.