Report: The Last Of Us Online Was Nearly Finished Before Axed
Naughty Dog's canceled multiplayer was "very close to done" and testing well, a new report says. So why pull the plug?
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Naughty Dog's canceled multiplayer was "very close to done" and testing well, a new report says. So why pull the plug?
TLOU Online was 'very very close to done' when Sony pulled the plug, and its director says he learned just 24 hours before the public.
Director Vinit Agarwal says the killed multiplayer game was "about 80 percent" done—and he only learned it was canceled a day before fans did.
TLOU Online was 'almost 80 percent' done before being axed. Its director says pandemic-fueled spending—and the hangover after—sealed its fate.
Auto-saves and 30-minute runs hint at a kinder Housemarque roguelike, but the studio says challenge remains.
Sony's shuttered Dark Outlaw wasn't live service, says ex-dev, hinting the secret project may have been an FPS.
Blundell says “we were making a hell of a game” after Sony shutters Dark Outlaw Games; the project wasn’t live service.
Sony is reportedly closing Dark Outlaw Games a year after launch, with mobile cuts hitting ~50 staff. Another setback for its first-party strategy.
PlayStation closes a year-old studio and trims mobile plans as it rethinks strategy.
A year after forming Dark Outlaw Games, Sony shut it down, a month after Bluepoint’s closure—another jolt to PlayStation’s PS5-era studio strategy.