id Software, fresh from completing Doom: The Dark Ages DLC, was exploring ambitious new projects before Microsoft's layoffs hit, including a new Perfect Dark game and a John Wick-inspired noir sci-fi title. The studio's future now hangs in the balance. These projects' fates are uncertain as the studio's workforce was drastically reduced.
id Software co-founder John Romero expresses sorrow for the 95 staff laid off at the studio and commends the team for advancing its legacy. With the Doom: The Dark Ages expansion releasing this week, Romero hopes someone is preserving the studio's history amid Microsoft's sweeping Xbox layoffs. The move is part of a broader restructuring seeing 3,200 staff let go.
As Doom: The Dark Ages' Revelations DLC releases today, id Software faces unprecedented turmoil with approximately half of its staff laid off. Xbox's sweeping 3200 job cuts by FY2027 have hit ZeniMax's division hard, including major losses at id Software. The community reacts with a mix of disappointment and unsurprise at the timing, coinciding with the DLC launch.
Attendees at QuakeCon 2024 share positive impressions of Doom: The Dark Ages, revealing exciting gameplay details and new features for the highly anticipated 2025 release.
A deep dive into id Software's progression towards the next-generation id Tech 8 engine, its potential impact, and what it could mean for upcoming game titles.
Tom Hall, co-founder of id Software and original DOOM creator, discusses the ethical implications of AI in game development and shares concerns over the homogenization of AAA games.