NEWSMay 18 · 40 views
GTA 6 Faces 18-Month Delay, Yet November 2024 Release Date Remains Intact
Grand Theft Auto 6, despite being 18 months behind its original schedule, is still set for a November 19, 2024, release. Take-Two Interactive CEO Strauss Zelnick confirmed the delay in a recent interview, sparking speculation about the game's original planned release window. Fans eagerly await the game's marketing campaign, rumored to start this summer.
NEWSMay 10 · 55 views
GTA 6's Multi-Billion Dollar Bet: Take-Two CEO Embraces High-Stakes Challenge
Take-Two CEO Strauss Zelnick acknowledges the enormous pressure surrounding GTA 6's estimated $1-$3.4 billion budget, calling it "a high-stakes game for big boys only," yet expresses comfort with the investment. With a 6-year development cycle and predicted break-even within a month, GTA 6's success is pivotal. Zelnick's strategy hinges on providing Rockstar with "unlimited" resources to deliver perfection.
NEWSMay 9 · 53 views
Rockstar Teases Summer Update for GTA Online Amidst GTA 6's November Launch
With Grand Theft Auto 6 (GTA 6) set to release on November 19, 2026, for PS5 and Xbox Series X/S, Rockstar has announced an "exciting new update" for Grand Theft Auto Online (GTA Online) this summer, sparking speculation about the online mode's future. After 13 years and nearly 50 updates, fans wonder if this could be a farewell update or a new chapter. Take-Two CEO Strauss Zelnick hints at potential continued support for GTA Online, citing consumer engagement as a key factor.
NEWSMay 8 · 44 views
2K's NFL Game Canceled, Take-Two CEO Strauss Zelnick Rules Out Return to Baseball
Take-Two CEO Strauss Zelnick has confirmed that 2K's NFL game project is dead due to creative issues, not business disagreements with the NFL. Zelnick also ruled out a return to baseball games, citing significant financial losses from their previous MLB 2K series. The door, however, might not be entirely closed for another NFL attempt if the right opportunity arises.
NEWSMay 8 · 39 views
Take-Two CEO "Deeply Disappointed" Over New BioShock Game's Delay
Take-Two Interactive's CEO, Strauss Zelnick, expresses deep disappointment over the prolonged delay in developing a new BioShock game, citing challenges in finding the right creative concept. The project, under Cloud Chamber, has faced setbacks, including over 80 layoffs and a restart under Rod Fergusson's leadership. Despite these hurdles, Zelnick feels more optimistic about the game's current state.
NEWSMay 8 · 49 views
Borderlands 4 on Switch 2: "Doable" But Not a Priority, Says Take Two CEO
Borderlands 4's Switch 2 port, initially planned for a launch-year release, has been delayed and put on pause. Despite Take Two CEO Strauss Zelnick confirming the port is "doable," the company's primary focus remains on Sony and Microsoft platforms. The pause is to address player complaints on existing platforms before considering the Switch 2 release.
NEWSMay 7 · 40 views
GTA 6 Development Costs Soar Over $1bn, Take-Two CEO Discusses Pricing Strategy
Grand Theft Auto 6's development costs are estimated to exceed $1 billion, marking one of the most expensive game developments in history. Take-Two CEO Strauss Zelnick acknowledges the game's "expensive" endeavour but promises to "charge way, way, way less of the value delivery" upon its November 19th release for PS5 and Xbox Series X/S. The pricing strategy, potentially up to $100, sparks industry discussion.
NEWSMay 7 · 49 views
GTA 6 Development Costs Estimated at $1 Billion to $1.5 Billion
Grand Theft Auto 6 (GTA 6) is estimated to have cost its publisher, Take-Two, between $1 billion to $1.5 billion, making it potentially the most expensive game ever made. With its release set for November 19, 2026, on PS5 and Xbox Series X/S, the game's pricing strategy is under scrutiny amid economic uncertainty. CEO Strauss Zelnick emphasizes delivering value to justify the cost.
NEWSMay 6 · 29 views
GTA 6 May Set New Price Benchmark at $80, Says Analyst
GTA 6, potentially one of the biggest games of all time, may launch with a $80 price tag, according to analyst Omar Dessouky, aiming to raise the industry's price point. Take-Two Interactive's CEO, Strauss Zelnick, emphasizes delivering unparalleled quality, acknowledging the high costs, including AI influence. The move, if successful, could significantly impact the gaming industry's pricing strategy.
CONSOLE GAMINGMay 5 · 65 views
Take-Two CEO Explains Why Grand Theft Auto 6 Skips PC at Launch
Take-Two CEO Strauss Zelnick explains why Grand Theft Auto 6 won't launch on PC until later, focusing on the core console audience first.