Star Wars Outlaws launched in early access for players who purchased the Gold Edition or have Ubisoft+, earning a respectable 77 on review aggregation sites like Opencritic and Metacritic. While the game has received praise for various aspects, one feature has quickly become a point of contention among players: the mandatory stealth missions. Despite the game’s solid reception, these segments have sparked significant frustration within the community.

The Stealth Missions: A Growing Source of Frustration

Even in the early days of access, Star Wars Outlaws has seen a surge of complaints regarding its stealth missions. These sections, scattered throughout the game, have been widely criticized for their design, with players expressing their dissatisfaction across multiple Reddit threads and social media platforms.

One of the most telling threads titled "The Stealth Sections In This Game Are Trash" reflects a common sentiment among early players. Comments describe the stealth missions as "super-slow," "an odd design choice," and "absolutely awful." Some players even likened the experience to the poorly received stealth segments in Marvel's Spider-Man 2, where players were forced to navigate as Mary Jane.

Player Reactions: Stealth as a Skill or Patience Test?

As with any online discussion, some players have dismissed the complaints as a "skill issue." However, many have pushed back against this claim, arguing that the frustration stems not from a lack of skill but from the missions’ slow pace and the insta-fail mechanics that feel outdated in modern game design.

The discontent has grown so loud that it’s led some players to consider canceling their pre-orders, showcasing how divisive these stealth sections have become. This reaction suggests that the missions may be a significant hurdle for players, potentially overshadowing other aspects of the game.