NEWSJun 29 · 23 views
Obsidian's "Karma Police" Ensure Balanced Skill Usage in Fallout: New Vegas
Josh Sawyer reveals Obsidian's approach to skill balance in Fallout: New Vegas, ensuring no character build is left behind. The studio's "Karma Police" team reviews script checks to maintain diverse gameplay experiences. Sawyer emphasizes fun over perfect balance, supporting unique character concepts.
GAME REVIEWSJun 18 · 19 views
Dispatch Finds Humorous Fix for Nintendo Switch Censorship Issue
Dispatch, the tactical action game, has implemented an unexpectedly humorous solution to its censorship problem on the Nintendo Switch. By creatively reworking censored elements, the developers managed to not only comply with regulations but also add a layer of dark humor to the game. This approach has drawn attention for its ingenuity in navigating platform restrictions.
GAME REVIEWSJun 5 · 28 views
"Echoes of Elyria" Devs Scrap Battle Royale After 3 Years, Pivot to Unique Co-op Experience
In a surprising turn, the developers of "Echoes of Elyria" have canceled their battle royale project after a 3-year development cycle, opting instead for a new direction described as "not quite an MMO, but more than a co-op game." This pivot comes as a validation of community skepticism towards the battle royale genre choice. The new project promises a unique blend of cooperative gameplay and dynamic world elements.
NEWSJun 2 · 42 views
Factorio's Lasting Impact: Palworld Lead Praises Game's Influence
Palworld's lead developer highlights Factorio as "one of the most influential games" on Steam, acknowledging its profound impact on the gaming landscape. Released in 2015, Factorio's simulation and strategy elements have set a benchmark. The lead admits, "can't imagine how different the gaming landscape would be without it," underscoring Factorio's enduring influence.
TECHNOLOGYMay 31 · 53 views
"The Forgotten Evolution: 10 Gaming Trends That Faded Away"
Discover the 10 pivotal gaming trends that unknowingly marked the end of an era. From the decline of stealth games to the demise of motion control systems, we explore the shifts that reshaped the industry. Reflect on the rise and fall of iconic genres and technologies that once dominated gaming.
NEWSMay 28 · 42 views
Indie Dev Accuses Hoyoverse's Zenless Zone Zero of Copying Puzzle Game Ouros
Indie developer Michal Kamm accuses Hoyoverse of copying his puzzle game Ouros in Zenless Zone Zero's minigame, citing striking similarities in gameplay mechanics and design elements. Ouros, released in 2024 to very positive Steam reviews, features track manipulation with a moving ball and numbered targets. The accusation is the latest in a string of copying allegations against Hoyoverse.
GAME REVIEWSMay 26 · 48 views
Peak Embraces "Friendslop" Label, Redefines Co-op Gaming with Social Focus
Peak, the hit co-op game, leans into the "friendslop" genre, focusing on social interaction and proximity voice chat. Developer Aggro Crab sees the label as a positive catalyst for discourse. By emphasizing friendship and shared experiences, Peak redefines what co-op gaming can achieve.
GAME REVIEWSMay 14 · 48 views
Bioshock Series' Masterclass Beginnings: Ken Levine on Hooking Players from the Start
The Bioshock series is renowned for its captivating introductions, a deliberate design choice led by creator Ken Levine, who emphasizes the critical importance of a strong game beginning. Levine asserts, "if you have a mediocre beginning, you're done," reflecting his approach to immediate player immersion. This philosophy has been key to the series' success, especially in today's competitive gaming market.
TECHNOLOGYMay 14 · 38 views
Ken Levine: Diminishing Returns on Bleeding-Edge Graphics Highlight Art's Importance in BioShock and Beyond
Ken Levine, founder of Irrational Games, discusses the diminishing returns of pursuing cutting-edge graphics technology, citing BioShock's enduring visual appeal as proof of the importance of strong art direction over ultra-realism. Levine's comments come amidst the release of moderately upgraded platforms like the Steam Machine and Switch 2. This shift in focus could significantly impact the gaming industry, emphasizing style over specs.
GAME REVIEWSMay 14 · 46 views
BioShock Director Questions Plasmid System's Effectiveness in Fostering Diversity
BioShock's director, Jonathan Chey, expresses skepticism about the game's Plasmid System, stating he rarely uses more than one favorite plasmid throughout the 15-20 hour gameplay. This reflection influences his new project, Godzone 6, which incorporates roguelike and deckbuilder elements to encourage diverse gameplay. By randomizing abilities and offering constrained choices, Godzone 6 aims to solve the issue of players sticking to familiar powers.