The Console Gaming category provides a comprehensive coverage of the console gaming industry. This includes deep dives into the latest consoles from Sony, Microsoft, and Nintendo, as well as reviews of newly released titles. The section aims to serve both casual and dedicated console gamers with in-depth articles on hardware performance, game strategies, and industry trends.
The Incident at Galley House, a gripping murder mystery game, stands out as 2026's best in its genre with its unique approach to deduction and memory. Developer Evil Trout transforms the 2025 text-based game Type Help into a tactile, visual experience. With its blend of tactical codebreaking, visual novel sequences, and in-game tracking tools, it's a must-play for mystery enthusiasts, despite some loss of mystique from its predecessor.
Moss: The Forgotten Relic, now available on console and PC, brings the beloved VR-exclusive games to a broader audience with minimal compromise. This charming adventure excels in puzzle-solving and character personality, despite some camera frustrations. With Moss and Moss: Book 2 included, it's a must-play for platformer and adventure fans.
The Need for Speed series is facing an uncertain future with no new game announced, leaving fans wondering if the franchise will return. According to recent reports, the series' hiatus continues despite its dedicated fan base. The absence of a new Need for Speed title has significant implications for racing game enthusiasts.
Final Fantasy Resonance, set to release on October 22 across multiple platforms, surprisingly lacks a physical edition for Xbox Series X|S. The game, featuring HD-2D graphics and a new battle system inspired by Final Fantasy: Brave Exvius, offers preorders with bonuses including the Magitek Airship Passkey. Deluxe Editions, priced at $59.99, include the Magitek & Grimoire Deluxe Pack with exclusive items.
Outer Worlds 2 director Eric Barone addresses the recent Xbox layoffs, reassuring fans about the game's development status. He dispels misinformation circulating online, confirming the project's ongoing progress. The game remains on track despite the industry upheaval.
The Elder Scrolls Online faces community fears of entering 'maintenance mode' after Xbox layoffs impacted developer ZeniMax Online. Despite assurances from the team, including Associate Design Director Jason Barnes and Community Manager ZOS_Kevin, that new content is still planned, uncertainties linger. The game's future remains uncertain, with a revised roadmap in the works.
Obsidian Entertainment director Brandon Adler addresses critics claiming the studio has changed following recent Xbox layoffs, emphasizing the studio's consistent "DNA" despite staff changes. Adler defends the team's composition, noting key leaders worked on iconic titles like The Outer Worlds and New Vegas. The response comes amid uncertainty after Microsoft's widespread layoffs affected several Xbox studios.
Obsidian Entertainment's Game Director Brandon Adler responds to community concerns that the studio has lost its original talent and identity following recent layoffs and announcements, including a new Fallout project. Adler emphasizes the studio's consistent DNA from Knights of the Old Republic 2 to current games. The comments come as Obsidian navigates mixed reactions to its involvement in a new Fallout game, headed by Josh Sawyer, amidst thousands of layoffs across Xbox's restructured gaming divisions.
Obsidian Entertainment, fresh from releasing Avowed, Grounded 2 (Early Access), and The Outer Worlds 2, addresses the aftermath of Microsoft's 1,600-strong gaming division layoffs, which saw 50 staff cut from the studio. Despite halted Avowed sequel plans in favor of a new Fallout game under Josh Sawyer's leadership, the studio pushes back against claims of a changed identity. Game Director Adler defends Obsidian's "DNA," emphasizing continuity despite external speculation.
Ryse: Son of Rome, a visually stunning Xbox One launch title, had grand plans to evolve into a franchise rivaling Assassin's Creed, with sequels set in diverse historical settings like the Viking era and Feudal Japan. Despite its short campaign and linear design, the team envisioned open-ended sequels with new mechanics. Unfortunately, the series stalled due to underperformance and a rights dispute between Crytek and Microsoft.