New Game+ Brings Replay Flexibility

You can already zipline onto clouds in Echo Point Nova. Soon, you'll be web-swinging between them—and starting a fresh run with your favorite toys intact.

Greylock Studio founder Matt Larrabee announced that the open-world FPS is getting a sizeable April update with New Game+, expanded replay tweaks, and three new movement modes. It’s another big swing for a “2007-core” shooter that already made waves last year with a hefty free expansion.

In an X post yesterday, Larrabee laid out the pitch plainly: "New Game Plus coming to Echo Point Nova this month! Customize a new playthrough by carrying over whichever unlocks you want. Optionally randomize weapon pickups, enemy spawns, and more. Try out 3 new movement modes! Rope grapple, sprint (with wallrun), and jetpack!"

That flexibility matters. New Game+ doesn’t just bump enemy health or hide a few new collectibles; it lets you decide what carries forward, then dials up unpredictability if you want it. Keep a beloved shotgun or a late-game mobility unlock, switch on randomized weapon pickups, shuffle enemy spawns—your second trip across the sky islands can feel curated or chaotic by design.

Rope Grapple, Wallrun Sprint, and a Jetpack

Movement has always been Echo Point Nova’s secret sauce. The default combo of hoverboard and energy grappling hook turns combat arenas into playgrounds. This update adds three fresh ways to navigate those same spaces, each designed to change how you think about speed, spacing, and verticality.