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493 articles

Take-Two CEO "Deeply Disappointed" Over New BioShock Game's Delay
NEWS · 80 views

Take-Two CEO "Deeply Disappointed" Over New BioShock Game's Delay

Take-Two Interactive's CEO, Strauss Zelnick, expresses deep disappointment over the prolonged delay in developing a new BioShock game, citing challenges in finding the right creative concept. The project, under Cloud Chamber, has faced setbacks, including over 80 layoffs and a restart under Rod Fergusson's leadership. Despite these hurdles, Zelnick feels more optimistic about the game's current state.

Vishal Kamal·1 min read
Clint Hocking Launches Build Machine Games After Ubisoft Exit, Aims for "Emotionally Resonant" Titles
NEWS · 70 views

Clint Hocking Launches Build Machine Games After Ubisoft Exit, Aims for "Emotionally Resonant" Titles

Clint Hocking, former creative director of Assassin's Creed Hexe and veteran behind Far Cry 2, has founded Build Machine Games after leaving Ubisoft in February. The new studio, described as "lean and fast" yet "bold and ambitious," is hiring in Canada for its first project, promising games that challenge players emotionally and socially. With Hocking's impressive CV, the gaming community eagerly awaits the studio's debut.

Vishal Kamal·1 min read
EVE Online Developer CCP Games Reborn as Fenris Creations, Partners with Google DeepMind for AI Research
TECHNOLOGY · 72 views

EVE Online Developer CCP Games Reborn as Fenris Creations, Partners with Google DeepMind for AI Research

EVE Online's developer, formerly CCP Games, now operates independently as Fenris Creations after a $120 million buyout from Pearl Abyss. The studio has also entered a groundbreaking AI research partnership with Google DeepMind, leveraging EVE Online's vast, living world for AI training and innovation. This move promises to enhance gameplay experiences and push the boundaries of AI capabilities.

Vishal Kamal·1 min read
Paranormasight Director Credits Indie Games for Success of Smaller Titles
INDUSTRY NEWS · 71 views

Paranormasight Director Credits Indie Games for Success of Smaller Titles

Paranormasight director Takanari Ishiyama attributes the success of his horror visual novel series to the rise of high-quality indie games, which draw attention to smaller-scale projects. The series, published by Square Enix, has garnered critical acclaim and positive Steam user ratings. This phenomenon highlights a shift in the gaming industry where indie titles pave the way for niche projects from larger publishers.

Vishal Kamal·1 min read
Resident Evil Requiem Director Teases Leon Kennedy's Future: "He Could Return at 70"
NEWS · 92 views

Resident Evil Requiem Director Teases Leon Kennedy's Future: "He Could Return at 70"

Discover how Resident Evil Requiem's director, Koshi Nakanishi, envisions the future of iconic character Leon Kennedy, potentially returning even at 70. Learn how the game balances Leon's aging with humor and horror elements, and what this means for the series' approach to character longevity. With a mix of intense action sequences, like motorbike chases through Raccoon City, and reflective moments, Leon's role in Resident Evil Requiem sets a compelling precedent.

Vishal Kamal·1 min read
Remedy's Financials Reveal Mixed Results Amid FBC: Firebreak Flop and Upcoming Control Resonant
NEWS · 73 views

Remedy's Financials Reveal Mixed Results Amid FBC: Firebreak Flop and Upcoming Control Resonant

Despite FBC: Firebreak incurring a €16.4 million loss, Remedy's Q1 revenue only dropped 1.9% to €13.1 million, with the studio citing "structurally more efficient budgets". CEO Jean-Charles Gaudechon remains optimistic ahead of Control Resonant's 2026 launch. The upcoming title, for which Remedy recently acquired full rights for €17 million, is expected to bolster the studio's finances.

Vishal Kamal·1 min read

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