Shift Up's decision to self-publish the next Stellar Blade game signals a potential end to its PS5 exclusivity, targeting a broader global audience from launch. Leveraging high-quality self-publishing capabilities and a sales maximisation strategy, the developer aims to surpass its predecessor's performance. Details are expected within the financial year.
Roblox's push for AI-powered photorealistic games via Roblox Reality meets resistance from developers, who question its appeal to the average player. Alec Kieft, co-creator of 99 Nights in the Forest, argues the platform's lo-fi aesthetic is a deliberate feature, not a bug. The debate highlights a potential misunderstanding of Roblox's core appeal.
Darkest Dungeon's developer, Red Hook Studios, has pledged never to use AI to replicate the voice of late narrator Wayne June, who passed away in January 2025. This decision underscores the studio's commitment to preserving June's legacy. The voice actor's iconic narration was integral to the game's charm since its 2016 release and its 2023 sequel.
Guerrilla Games co-founder Arjan Brussee is developing "The Immensive Engine", a European alternative to Unreal and Unity, tailored to European guidelines and integrated with AI from the ground up. This engine promises to provide more choice for studios seeking non-US based development solutions. By leveraging AI, it aims to streamline development processes, potentially reducing the workload equivalent of ten to fifteen people with a smartly designed AI framework.
Bennett Foddy, creator of QWOP and Baby Steps, shares his PC gaming habits, from obsessing over "friendslop" games to refusing to uninstall Baldur's Gate 3 despite never finishing it. His gaming journey spans decades, from childhood encounters with the ZX Spectrum to current explorations of roguelikes like Brogue. Foddy's insights offer a glimpse into the mind of a gaming legend.
Takashi Tezuka, retiring Nintendo executive, left an indelible mark on gaming with The Legend of Zelda: Link's Awakening, a title that boldly reinvented the Zelda series without its core elements. By ditching the Triforce, Hyrule, and even Zelda herself, Tezuka paved the way for future innovations. His unorthodox approach, inspired by art, film, and surprisingly, Twin Peaks, transformed the series' trajectory.
Discover Gaussian Splatting, a groundbreaking rendering technique offering 'photo-real' graphics at a fraction of the traditional cost. This innovative method is poised to revolutionize game development, especially for small teams, by streamlining production pipelines and enabling the capture of complex visuals like hair and translucency with unprecedented ease. With its potential to breathe new life into genres like FMV games, Gaussian Splatting is set to make a significant impact on the gaming landscape.
In a significant shift within Nintendo's leadership, a renowned director behind iconic Mario and Zelda titles has announced retirement after four decades of service. This move marks the end of an era for a creator intimately involved in shaping Nintendo's most beloved franchises. The gaming community reflects on a legacy that has profoundly impacted the industry.
Rockstar Games is exploring the integration of AI technology in Grand Theft Auto 6 to create smarter gameplay elements, potentially streamlining development and reducing costs. This innovative approach could redefine the series' renowned open-world complexity. Players may experience more dynamic NPC interactions and adaptive challenges. ===
EVE Online's developer, formerly known as CCP, rebrands to Fenris Creations to distinguish itself from the Chinese Communist Party. After over 20 years of operation, the name change aims to resolve growing brand collision issues. The new name draws inspiration from Norse mythology and reflects the game's themes of destruction and creation.